Fallout 3

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ChunkmonkeyX

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ChunkMonkeyX

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21 comments

  1. DriverMcNephi
    DriverMcNephi
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    I just downloaded all of the spawns lmao, pray for me
    1. ChunkMonkeyX
      ChunkMonkeyX
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      May the force be with you!!!
  2. djmob007brown
    djmob007brown
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    Completely unimportant, but could you include the number of raiders spawned with the file descriptions? 
    That way we could get an understanding of what we'll be going against.
    1. ChunkMonkeyX
      ChunkMonkeyX
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      Well, think of it like this! At Very, very low spawns you are only somewhat screwed! At regular spawns you are definitely screwed! Using the original mod --- you will be screwed, drilled, and hammered! XD
  3. samuel123e
    samuel123e
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    Really love this mod, it adds a "hunted" vibe to the game; especially great when combined with exterior player homes (feels like you're guarding your base from being raided lol).

    For me, however, even the very very low spawn version is still a bit much. It would be nice if there was more time between raider spawns. Currently I'm getting around two or three spawns every 5 seconds or so -- By the time I kill them, more pop up. I know that's the point of the mod, but still would be nice to lengthen the spawn time for "realism." Nevertheless, Endorsed!
    1. ChunkMonkeyX
      ChunkMonkeyX
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      Thank YOU ;D 

      Btw, if things get too much try using Very very low spawn -Melee.
  4. boxQueue
    boxQueue
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    I liked the mod, it is possible to choose the number of spawns. If
    someone thinks that it is too difficult for him to fight back, then you
    can choose a spawn with melee weapons or flamethrowers. Turning to the
    author of the mod, I want to say: your file is A Raider Filled Wasteland
    (Very Very Low Spawns) (Guns), where raiders must appear with guns,
    they appear with assault rifles. A good mod, it makes Fallout 3 less a
    passive game. This mod has a good idea, it would be possible to do that,
    for example, regulators, would not wait for you at certain locations,
    but would hunt for you in this way.
  5. garryfallout3
    garryfallout3
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    good idea for a mod, good variety of raiders BUT there are just WAY TOO MANY of them, also when you exit any location
    there are a crap load of them piled up just waiting for you, it crashed my game several times due to
    the large number of them and how often they spawn and so forth, could you not have included a menus
    within the game to allow the player to adjust these variables? would fix a somewhat broken mod in my opinion.
    for sure this has great potential though.
    1. ChunkMonkeyX
      ChunkMonkeyX
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      Check out {Miscellaneous files} for Very very low spawn Versions. This will definitely help!!! This mod can be impacted by other mods that add to the spawn rate of other creatures such as Mart's Mutant mod or perhaps an increased spawn mod. Also, anything that alters raiders or changes their level list could impact this mod. Furthermore, using too many mods and adding Hi-res textures could possibly cause crashing and freezing as well. Like I said before; if things get too intense or seem to not be working right all you have to do is disable .esp or remove.
    2. garryfallout3
      garryfallout3
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      i had to go with the VERY VERY LOW SPAWN version otherwise there were still too many raiders and my comp would freeze and crash,  it's a shame fo3 uses such a buggy engine, even in vanilla this game had trouble pushing out a decent frame rate. please understand that any critique i give of your mod is only intended to make you a better modder, just like when people " play test " a game, they do that so the developer can find and eliminate problems and just make an all around better game. so here it goes....it's fun for about an hour or so but it gets OLD real fast, having raiders show up at pretty much every area i go to or fasttravel to is a bit OVERKILL in my opinion, it would be better if you could have included some type of % of spawn random number generator thing so that it would roll the dice so to speak when it comes to spawning, in other words sometimes you will get a spawn in this area and sometimes you won't...or simply find a way to prevent some spawns in some locations? maybe cut the spawns down by 50% ? even better would be if you could somehow spawn more variety, raiders at this location, mutants at that location, fire ants at the next location, something like that(i know it's called a RAIDER filled wasteland) but i am just trying to help you improve this thing. the most important thing is 1st framerate(too many raiders can bog things down) and 2nd is you don't want to overdue it with the spawns, it becomes tedious and boring. but it's not bad...it needs tweaking but you have something pretty good to start with, the only other suggestion i would make would be using fo3EDIT to change it from an .esp to a .esm, the reason for this is many people will have problems of the raiders heads and hands not matching up with there bodies, changing your .esp into a MASTER will solve that problem. keep up the good work, one thing i love about the mod is the female raiders, a good mix of male and female, i was worried it was going to be a sausage party!!!!
  6. KaeruSeijin
    KaeruSeijin
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    Thanks for the nice mod.
    I'm enjoying the "(Ultra-low production) (Cook Cook Gang)" version.
    As a suggestion, what about the "Feral Ghoul" version?
    Some gamers have always wanted the "Feral Ghoul (Zombie in FO3) Apocalypse" mod but I felt that there wasn't an appropriate mod yet.
    I think this mod can be that.
    (^-^)/
  7. BruhM0ment
    BruhM0ment
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    I thought it was gonna be like when you fast travel or go outside to the wasteland a couple raiders might have a chance to spawn but, nope just like you said it's just wave after wave of raiders everywhere you go. Luckily i had fawkes cuz they just kept coming and around megaton they got into a fight with some mole rats and an albino scorpion and they got their sh*t kicked in by the scorpion.
    1. ChunkMonkeyX
      ChunkMonkeyX
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      Nice!!! The more companions the Better!!! :D
  8. Karatash
    Karatash
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    This is neat
  9. XZeroRen
    XZeroRen
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    Question, but how do I lower down the spawn rates of these guys? I started a new game with this mod and 30+ raiders spawned near Megaton when I left Megaton and its funny asf but aids lol.
    1. ChunkMonkeyX
      ChunkMonkeyX
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      Actually it would probably take ten years to explain it. I'll see if I can make some lower spawn versions tho if that will help!!! In the meantime, here is a mod that could help your dilemma.
      -- Dk_Bullettime -- https://www.nexusmods.com/fallout3/mods/1193
  10. RuzkaTheBear
    RuzkaTheBear
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    Why does the raider in the first picture look so high res detailed?
    1. ChunkMonkeyX
      ChunkMonkeyX
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      Perhaps This Mod? https://www.nexusmods.com/newvegas/mods/54478
    2. redlegodood
      redlegodood
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      No thats friedturkeys Fallout 4 badlands armour remake https://www.artstation.com/artwork/8lxLRq