Vanilla-friendly retexture of all base game and DLC mirelurk variants. Includes a mesh fix for the hatchling to use the correct claw textures.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Changelogs
Version 2.0
all diffuse, normal, and glow maps were redone with a combination of AI upscales with new ESRGAN models and manual texture edits
vanilla compression artifacts were removed in the first step for optimal results
Version 1.1
reduced opacity of diffuse map detail layers
replaced gore meatcap textures with ESRGAN upscaled variant
Vanilla-friendly retexture of all base game and DLC mirelurk variants. Done with a combination of AI upscaling using various specialized models and scratch-made texture work. Many added details for the diffuse and normal maps to give the surfaces more depth. Includes enhanced meatcapinsect gore textures and a mesh fix for the mirelurk hatchling variant to use the correct claw textures.
INSTALLATION
Using Vortex - overwrite if asked. Using MO2 - put it below other mods containing these textures and meshes (higher priority).
Be sure to report any problems you may find in the comments!