Check the latest version. I duplicated the size of the texture, improved the quality of the bubbles and increased the speed of the animation. Recommended to use with any texture replacer.
200 years later and they are still fizzy. Looks like Bradburton took pride in the quality and long shelf life of his soft drink products. (by the way, great mod.)
Nice work. Fun little bubbles. An alpha property in the bubble object would be nice, so you can see the cola texture underneath. Right now you're just getting the black of the bubble texture. You can chock this up to personal preference but a little randomization in the bubbles would be good. Offset a couple rows up and down a bit, and maybe flip 3 or 4 of the individual bubble sections. Also, the alpha layer of the bubble texture is a different scale/size than the rgb layer. Not sure if that's on purpose or not.
I had to remove the alpha property from the bubbles in the nif file since I couldnt find the right flags to make bubbles visible trough the bottle glass. Recently, working on my Robobrains mod, I found the right flags to make bubbles visible with alpha property. I am planning on adding bubbles to the nuka cola quantum in the next update. I will seize the ocasion to improve this feature too. Thanks for your comments.
Ha! I have one made as test when I was working on the Texture Animating Tutorial, never thought it could interest people! I have tried to have bubbles as particles also but never ended with a satisfying result. Thanks for sharing!
Hello, friend. Is nice to see you around. Dont hold back your ideas and creations. Forget about the marketing and share them. Most users will appreciate it I've found a lot fun in animating textures. I've shared some texture animations for FO3 and NV aswell. I've found out that is also posible to animate textures in rigged armors and helmets, not only in static objects. Your tutorials have been very useful.
16 comments
Check the latest version. I duplicated the size of the texture, improved the quality of the bubbles and increased the speed of the animation.
Recommended to use with any texture replacer.
It looks so fizzy I am getting thirsty xD
Looks like Bradburton took pride in the quality and long shelf life of his soft drink products.
(by the way, great mod.)
Brilliant.
I had to remove the alpha property from the bubbles in the nif file since I couldnt find the right flags to make bubbles visible trough the bottle glass. Recently, working on my Robobrains mod, I found the right flags to make bubbles visible with alpha property. I am planning on adding bubbles to the nuka cola quantum in the next update. I will seize the ocasion to improve this feature too. Thanks for your comments.
I want more bubbles in everything that can have bubbles!
I have tried to have bubbles as particles also but never ended with a satisfying result.
Thanks for sharing!
Dont hold back your ideas and creations. Forget about the marketing and share them. Most users will appreciate it
I've found a lot fun in animating textures. I've shared some texture animations for FO3 and NV aswell. I've found out that is also posible to animate textures in rigged armors and helmets, not only in static objects. Your tutorials have been very useful.
BTW, What's that about animating particles?
Great work here.