It could work with a script that would change the texture... At least that's been done for FO4 with power armor helmet's to get a unique texture for all of them...
Hmmm... I think I'll just manually alternate between the dusty version between playing times, enabling/disabling it in between. The cracked version was really cool in FO4 since the PipBoy the soul survivor finds, could have been damaged when the scientist who wore it, was murdered...
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It could work with a script that would change the texture... At least that's been done for FO4 with power armor helmet's to get a unique texture for all of them...
Hmmm... I think I'll just manually alternate between the dusty version between playing times, enabling/disabling it in between. The cracked version was really cool in FO4 since the PipBoy the soul survivor finds, could have been damaged when the scientist who wore it, was murdered...