Fallout 3

About this mod

A first playthrough friendly modding guide that focuses on covering the entire game with all kinds of modifications, be it graphical improvements, gameplay enhancements or stability tweaks, while still keeping the core experience mostly intact.

Requirements
Permissions and credits
Update 1.9

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Changelogs:

Update 1.9:
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-Removed initial observation #3 (about EVE)
-Mod Organizer 2 - Updated description
-FO3Edit - Updated description (MO2)
-Updated Unofficial Fallout 3 Patch (aka UUF3P) - Updated description
-Large Address Aware Enabler for Fallout 3 - Removed from the guide
-Fallout Anniversary Patcher - Added to the guide
-FOSE - Updated description
-Games for Windows LIVE xLive.dll error fix - Removed from the guide
-Increased Heap Allocation - Removed from the guide
-Fallout 3 Heap Replacer - Added to the guide
-FO3 Mod Limit Fix - Removed from the guide
-OneTweak - Updated description
-Crash fix and performance boost - Updated description
-NMC's Textures improvement pack + Patch - Updated download links
-Creating a Merged Patch with FO3Edit - Added note about merging errors


Older updates:
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Update 1.8.1:
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-Better Loading Glare - Added back to the guide, added unavailability note
-Better clutter and furniture pack - Added unavailability note
-Wasteland clothing Hires retexture - Added unavailability note
-Ghouls Hires retexture - Added unavailability note
-Feral Ghouls - Biohazard - Fallout 3 Edition - Added back to the guide, added unavailability note
-Swampfolk Backwater Retexture - Added back to the guide, added unavailability note


Update 1.8:
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-Added latinoheat1991 to special credits
-DSOAL - True 3D Sound for Headphones (HRTF mod) v1.31a - Updated description on the installation process
-RH_IronSights - FOSE - Improved description on the installation process
-Mesh and Texture Fixes for Weapon Mod Kits - Millenia's WRP fixes - Added to the guide
-Additional Fixes for Weapon Mod Kits - dlc weapons enabler - Added to the guide
-Updated plugins list


Update 1.7.1:
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-Vanilla UI Plus (Fallout 3) - Updated download link
-Cinematic ENB for Fallout 3 - New Dimension - Updated download link (ENBSeries for Fallout 3 / New Vegas)
-Fallout 3 Redesigned - UF3P Patch - Added to the guide
-Updated plugins list
-Fixed several typos


Update 1.7:
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-Updated Unofficial Fallout 3 Patch (aka UUF3P) - Improved description on the installation process
-Fallout Stutter Remover - Removed from the guide
-F3TF - Fallout 3 Tick Fix - Added to the guide
-Intro Street Bus and Dupont Alignment - Removed from the guide
-Rivet City Realignment - Removed from the guide
-Teaser Trailer Ruin - Removed from the guide
-Point Lookout - No more silent Doors - Removed from the guide
-AntAgonizer Upgrade and Fix - Removed from the guide
-Mechanist Upgrade and Fix - Removed from the guide
-Deathclaw Gauntlet Man Opener Armor Piercing Effect Restored - Removed from the guide
-Council Seat Fix - Removed from the guide
-Blood Ties dialog fixes - no early entry via letter plus Holly fix - Removed from the guide
-Fallout 3 My Way - Resources - Radio Ownership Fix Fixed - Removed from the guide
-Fallout 3 My Way - Resources - Safe - Safe Regulator HQ - Removed from the guide
-Automat Fix - Removed from the guide
-Suitcase Reanimated - Removed from the guide
-Calvert Mansion Point Lookout Fix - Removed from the guide
-Oasis Award Outfit Fixes - Removed from the guide
-Compiled fixes for Fallout 3 (Compatible with the Unofficial patch) - Removed from the guide
-CivisRomanus Unofficial Fallout 3 Fixes - Removed from the guide
-GNR Station fixed - Removed from the guide
-DLC AdBlocker - Removed from the guide
-Moved "Command Extender" to the "Download/Install before modding" section
-Loot Menu - Added to the guide
-Vanilla UI Plus (Fallout 3) - Added to the guide
-Semi-Auto Queue - Added to the guide

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-Wasteland clothing Hires retexture -  Updated list of files to be removed - Everything below was added to the list

meshes\armor\headgear\vaultsecurityhelmet\m\vaultsecurityhelmet.nif
meshes\armor\headgear\wastelandmerchant

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-MGs Neat Clutter - Updated list of files to be downloaded
-Moved "High Quality Pip-Boy Icons" up in the installation order for better configuration file replacement priority
-Better Vanilla Barber Pole - Removed from the guide
-Metal box redo - Updated list of files to be downloaded
-Footlocker redo - Added to the guide
-Fallout 3 Redesigned - Formerly Project Beauty HD - Improved description on the installation process
-Deathclaw 4K - Added to the guide
-Updated plugins list


Update 1.6.2:
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-CivisRomanus Unofficial Fallout 3 Fixes - Improved description on the installation process
-Dog 2K - Added to the guide
-Vicious Dog retexture - Removed from the guide
-Its a Dogs World - Dog Texture Overhaul - Removed from the guide


Update 1.6.1:
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-CivisRomanus Unofficial Fallout 3 Fixes - Improved description on the installation process
-Generic Safe REDO - Removed from the guide
-First Aid Kit Redo - Removed from the guide
-Toolbox redo - Removed from the guide
-Protectron Pod redo - Removed from the guide
-Hubris Comics Sign - Improved description on the installation process
-Improved overral organization


Update 1.6:
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-Out Of Memory Fix - Added to the guide
-FO3 Mod Limit Fix - Added to the guide
-Rivet City FPS - Removed from the guide
-CivisRomanus Unofficial Fallout 3 Fixes - Improved description, very important. Make sure you follow the instructions
-Better Loading Glare - Removed from the guide, no longer available in Nexus Mods
-Cinematic ENB for Fallout 3 - New Dimension - Improved description
-Operation Anchorage 2K - Added to the guide
-The Pitt 2K - Added to the guide
-Collision Meshes - Updated list of files to be downloaded
-Fallout 3 Re-Animated - Improved description on the installation process
-RH_IronSights - FOSE - Improved description on the installation process
-Essentials Retex - Updated list of files to be downloaded
-Fallout Food Package Retexture Compilation - Updated list of files to be downloaded
-Generic Safe REDO - Added to the guide
-First Aid Kit Redo - Added to the guide
-Toolbox redo - Added to the guide
-Lights redo - Added to the guide
-Vault Ruined Accessories Vocalizators - Added to the guide
-Metal box redo - Added to the guide
-Vintage radio redo FIXED - Added to the guide
-Protectron Pod redo - Added to the guide
-grocery shelves redo - Added to the guide
-GNR Sign redo - Added to the guide
-A cuppa joe sign redo - Added to the guide
-Bornagain Combat Armor - Updated list of files to be downloaded
-Feral Ghouls - Biohazard - Fallout 3 Edition - Removed from the guide, no longer available in Nexus Mods
-Swampfolk Backwater Retexture - Removed from the guide, no longer available in Nexus Mods
-Creating a Merged Patch with FO3Edit - Section moved up in the guide, now above the plugins list
-Updated plugins list
-Fixed several typos
-List of missing retextures that should be added to the guide - Section removed from the guide, now maintained and updated in the guide's description page on Nexus Mods
-List of relevant mods that had to be kept out of the guide - Section removed from the guide, now maintained and updated in the guide's description page on Nexus Mods


Update 1.5.1:
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-Ogg Vorbis Libraries (New Vegas Nexus) - Corrected description on the installation process
-Animated Terminal Screen Savers - Updated list of files to be downloaded
-NMCs_Texture_Pack_For_New_Vegas (New Vegas Nexus) - Updated list of files/folders to be removed - Removed a few redundant lines and fixed small typos
-Collision Meshes - Moved down in the installation order
-Collision Meshes - Updated list of files to be downloaded
-Collision Meshes - Updated description on the installation process
-Fallout Food Package Retexture Compilation - Updated description on the installation process
-Bobbleheads Retextured - Corrected description on the installation process
-AntAgonizer and Mechanist 2K - Added to the guide
-Trog and Factory Protectron 2K - Added to the guide
-Updated list of missing retextures that should be added to the guide


Update 1.5:
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-Moved FO3Edit up in the initial setup order
-UPDATED Unofficial Fallout 3 Patch - Improved description
-NVAC (New Vegas Nexus) - Improved description on the installation process
-Removed Museum of Technology Planetarium loop fix
-CivisRomanus Unofficial Fallout 3 Fixes - Improved description, very important. Make sure you follow the instructions
-Removed DelayDLC
-DLC AdBlocker - Added to the guide, replaces DelayDLC
-Removed FER - FO3 Essentials Revamped, causes some issues that could not be fixed - Uninstallation process is described in detail on a sticky post on the comment section of this guide's Nexus page
-Removed Vanilla HUD Remastered (4K) (New Vegas Nexus), has incompatibilities with FO3
-True Crouching - Added to the guide
-Removed Skip Deathcam Hotkey (FOSE), causes problems with the death animation and reloading saves
-Better Autowalk (FOSE) - Added to the guide
-Cinematic ENB for Fallout 3 - New Dimension - Improved description
-NMCs_Texture_Pack_for_FO3 - Updated list of files to be downloaded

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-NMC's New Vegas texture pack - Updated list of files/folders to be removed - Everything below was added to the list, except for what says "(REMOVED FROM THE LIST)" at the end

PART 1 FOLDERS:

textures\architecture\barracks
textures\architecture\barrier
textures\architecture\generic
textures\architecture\hiddenvalley
textures\architecture\quarryjunction
textures\architecture\strip
textures\architecture\trainstation

PART 1 FILES:

textures\architecture\citadel\dlc03citadelrubble.dds
textures\architecture\citadel\dlc03citadelrubble_n.dds
textures\architecture\generic\ (REMOVED FROM THE LIST)
textures\architecture\strip\ (REMOVED FROM THE LIST)
textures\architecture\suburban\bldgcornerwindows.dds
textures\architecture\suburban\bldgcornerwindows_em.dds
textures\architecture\suburban\bldgcornerwindows_n.dds
textures\architecture\suburban\crackedplaster01.dds
textures\architecture\suburban\crackedplaster01_n.dds
textures\architecture\suburban\crackedplaster02.dds
textures\architecture\suburban\crackedplaster02_n.dds
textures\architecture\urban\ >>>
-benchsuburban01_clean.dds
-benchsuburban01_clean_n.dds
-bldgcorner01window.dds
-bldgcorner01window_n.dds
textures\architecture\wasteland\ -everything that starts with "nv" or "gh", including: >>>
-repconcheckpointgate.dds
-repconcheckpointgate_n.dds
-repconcheckpointgateb.dds
-repconcheckpointgateb_n.dds

PART 2 FOLDERS:

textures\clutter\campguardiansign
textures\clutter\displaycase
textures\clutter\reloadingbench
textures\clutter\vendingmachinemag
textures\landscape\quarryjunction
textures\landscape\underwaterrock

PART 2 FILES:

textures\clutter\junk\conveyorbelt_quarry01.dds
textures\clutter\junk\conveyorbelt_quarry01_n.dds
textures\clutter\school\king'schalkboarddirty01.dds
textures\clutter\locker01.dds
textures\clutter\makeshiftplanter_d.dds
textures\clutter\makeshiftplanter_n.dds
textures\clutter\planter01_d.dds
textures\clutter\planter02_d.dds
textures\clutter\planter02_n.dds
textures\furniture\ -everything that starts with "nv", including >>>
-bench01_d.dds
-bench01_n.dds
-gamorrahbed01_d.dds
-gamorrahbed01_n.dds
-gomorrahcushion01_d.dds
-gomorrahcushion01_n.dds

PART 3 FOLDERS:

textures\dungeons\hotel highend
textures\dungeons\hotel lowend
textures\dungeons\metro\metro
textures\vehicles\frontloader

PART 3 FILES:

textures\dungeons\metro\station\metstationrail.dds
textures\dungeons\metro\station\metstationrail.dds
textures\dungeons\office\OOOoffdoorsm01.dds
textures\dungeons\utility\utilitydoor01 - Copy.dds
textures\vehicles\barge.dds
textures\vehicles\barge_n.dds
textures\vehicles\deathcar.dds
textures\vehicles\deathcar_n.dds
textures\vehicles\deathcar2.dds
textures\vehicles\deathcar2_n.dds
textures\vehicles\mobilehome01nv.dds
textures\vehicles\mobilehome01nv_n.dds
textures\vehicles\mobilehome02nv.dds
textures\vehicles\mobilehome02nv_n.dds
textures\vehicles\rocketstatue.dds
textures\vehicles\rocketstatue_n.dds
textures\vehicles\truck07.dds
textures\vehicles\truck07_n.dds

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-Wasteland clothing hires retexture - Updated list of files to be removed - Everything below was added to the list

textures\armor\headgear\boomers01.dds
textures\armor\headgear\boomers02.dds
textures\armor\headgear\boomers02_n.dds
textures\armor\headgear\f_metarmmiihelm.dds
textures\armor\headgear\f_metarmmiihelm_n.dds
textures\armor\headgear\mask.dds
textures\armor\headgear\mask_n.dds
textures\armor\headgear\rangerhat.dds
textures\armor\headgear\rangerhat_n.dds
textures\armor\leatherarmor\leathermark2.dds
textures\armor\leatherarmor\leathermark2_n.dds

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-MGs Neat Clutter - Updated list of files to be removed - Everything below was added to the list

textures\clutter\junk\ssbottle_d.dds
textures\clutter\junk\ssbottle_d.dds
textures\clutter\junk\sscarton01.dds

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-High Res Vanilla Posters and Graffiti (New Vegas Nexus) - Improved description on the installation process
-Bornagain Combat Armor - Updated list of files to be downloaded
-Mirelurk 2K - Added to the guide
-Robots HD Retexture - Improved description on the installation process
-Removed PM's HD Ammo Boxes (New Vegas version), FO3 version now available
-PM's HD Ammo Boxes (F03 Edition) (2K Diffuse 1K Normals File) - Added to the guide, replaces NV version
-Removed Weapon Enhancement Pack fix for Xuanlong Rifle (WMK version), redundant mod
-Removed Proper Projectiles and Casings, outdated
-Overhaul Modding Guide - Tweaks and Fixes Patch - Added to the guide, replaces Proper Projectiles and Casings
-Updated plugins list
-Updated list of missing retextures that should be added to the guide
-Improved overral organization


Update 1.4:
Spoiler:  
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-Added important information about savegames under the initial observations
-Rivet City FPS - Added to the guide
-Animated Terminal Screen Savers - Improved description
-Compass Height Indicator (FOSE) - Added to the guide
-No Map Marker Popups (FOSE) - Added to the guide
-Removed Unselect Quests - A workaround to remove quest markers
-Deselect Quests (FOSE) - Added to the guide, replaces Unselect Quests - A workaround to remove quest markers
-Enhanced Camera Ground Sink Fix (FOSE) - Added to the guide
-Skip Deathcam Hotkey (FOSE) - Added to the guide
-PiPBoy Light Mod - Improved description
-Cinematic ENB for Fallout 3 - New Dimension - Improved description
-Removed Semitransparent Door Glass (plugin version), incompatible with mods that change lighting such as Darkened Interiors, and overwrites fixes and tweaks made by some other relevant mods as well
-Removed GP 3000 Remastered Fem and NPC fix
-FO3 Redesigned HD (Project Beauty) - Improved description
-Plasma Rifle Awesomefied - Improved description on the installation process
-Removed Hi-Res Plasma Rifle Retexture, redundant mod
-Removed Gauss Rifle Hi-Res Retexture, redundant mod
-Removed Hi-Res Laser Pistol Retexture, redundant mod
-Removed Laser Rifle Hi-Res Retexture, redundant mod
-Removed Hi-Res Alien Blaster, redundant mod
-Updated plugins list
-Creating a Merged Patch with FO3Edit - Improved description
-Fixed several typos
-Adjusted diferences between MO and MO2 versions of the guide
-Improved overral organization


Update 1.3:
Spoiler:  
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-Added vincentindigo to special credits
-Games for Windows LIVE xLive.dll error fix - Added to the guide
-Increased Heap Allocation - Added to the guide
-Changed FO3Edit download link and installation process
-Removed CASM
-Extended Save Manager - Added to the guide, replaces CASM
-Moved "Crisp Main Menu And Loading Screens" to the "Gameplay tweaks and improvements" section
-Moved "Better Loading Glare" to the "Gameplay tweaks and improvements" section
-Moved "Enhanced User Interface" to the "Gameplay tweaks and improvements" section
-Removed Ez0n3s Modding Resources - WastelandSkyPlane - Fixed v1-0
-Removed NPC-Confessor Cromwell has a Break
-Removed Scribe Yearling takes all Pre-War Books
-Removed Ashur's Speech Fix
-Removed Colonel Autumn's pistol restored
-Removed Statesman Hotel Elevator Button Proper Fix
-Removed Glowing Ghouls Glowing Spell Fix
-Removed Dogs Heads Will Explode Too
-Museum of Technology Planetarium loop fix - Added to the guide
-Calvert Mansion Point Lookout Fix - Added to the guide
-Oasis Award Outfit Fixes - Added to the guide
-Compiled fixes for Fallout 3 (Compatible with the Unofficial patch) - Added to the guide
-CivisRomanus Unofficial Fallout 3 Fixes - Added to the guide
-GNR Station fixed - Added to the guide
-DelayDLC - Added to the guide
-HD Main Menu - Pause - Loading Screens - Added to the guide
-Auto Gates v13 - Added to the guide
-Animated Terminal Screen Savers - Added to the guide
-Combined Combat XP (FOSE) - Added to the guide
-Vanilla HUD Remastered (4K) - Added to the guide
-Immersive HUD - iHUD - Improved description
-no more dots - Added to the guide
-Unselect Quests - A workaround to remove quest markers - Added to the guide
-Quick Item Transfer (FOSE) - Added to the guide
-PiPBoy Light Mod - Improved description on the installation process
-Sprint Mod - Improved description
-Removed Realistic Interior Lighting
-Darkened Interiors - Added to the guide, replaces Realistic Interior Lighting
-Moved "Mothership Zeta DLC Retextured" up in the installation order for better texture replacement priority
-Mothership Zeta DLC Retextured - Improved description on the installation process
-Moved "Visitant's HD Fallout Night Sky" down in the installation order for better texture replacement priority
-Moved "Hall Of Equipment" up in the installation order for better texture replacement priority
-Removed Urban Food and Chems Re-tex
-PM's Med-Textures - HD Chems and Venoms - Added to the guide, replaces Urban Food and Chems Re-tex
-Clipboards Retexture - Added to the guide
-Moved "Hall Of Weapons" up in the installation order for better texture replacement priority
-PM's HD Ammo Boxes - Added to the guide
-Updated plugins list
-Added new section - Creating a Merged Patch with FO3Edit
-Updated "Mods that had to be kept out" list
-Fixed several typos
-Improved overral organization


Update 1.2:
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-Added Rogdonlp to special credits
-Observation 1 added to the beginning of the guide, explaining about the game version used
-Large Address Aware Enabler for Fallout 3 - Added info about GOG version
-FOSE - Added which version to download
-FSR - Added which version to download
-NVAC - Added which version to download
-Crash fix and performance boost - Added info about GOG version
-Crash fix and performance boost - Added detail on how to disable Full Scene Reflections
-Intro Street Bus and Dupont Alignment - Improved description on the installation process
-Ez0n3s Modding Resources - WastelandSkyPlane - Fixed v1-0 - Adjusted name to avoid possible confusion
-Fallout 3 My Way - Resources - Radio Ownership Fix Fixed - Adjusted name to avoid possible confusion
-Fallout 3 My Way - Resources - Safe - Safe Regulator HQ - Adjusted name to avoid possible confusion
-BA_Repair - Improved description on the installation process
-Slower Item Degradation - Improved description on the installation process
-PiPBoy Light Mod - Improved description on the installation process
-CRL9000 Sound Modification v046 - DLC Edition - Improved description on the installation process
-RH_IronSights - FOSE - Improved description
-MGs Neat Clutter - Fixed a typo (meterbox_d.dds, not meterbox.dds)
-Fallout Food Package Retexture Compilation - Improved description
-Fork Redone - Added which file to download
-Some clutter things - Added which file to download
-Super Duper Mart Exterior Sign - Added which file to download
-Weapon Enhancement Pack - Improved description
-Weapon Enhancement Pack fix for Xuanlong Rifle (WMK version) - Improved description on plugin placement
-Weapon Mod Kits - Millenia's WRP fixes - Improved description
-Proper Projectiles and Casings - Added link to the mod
-Updated plugins list
-Fixed several typos
-Improved overral organization


Update 1.1:
Spoiler:  
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-Removed the redundant "DCStreet.esp" plugin from the plugins list and edited the mod's description.



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This is an extensive, comprehensive and polished modding guide for Fallout 3. Here's some of its aspects:

-It is the result of gathering and organization of information from many sources, such as blogs, websites, videos, Reddit posts and other guides as well. I searched throughout the internet and tried to combine everything into a definitive modding guide.

-It is a WIP (Work In Progress) for as long as I keep interest in Fallout 3. Mods might be added, updated or removed at any point. And many might be replaced due to better alternatives (especially bugfixes).

-It should be first playthrough friendly, as it focuses on covering the entire game with all kinds of modifications, be it texture mods or gameplay tweaks, while still keeping the core experience mostly intact.

-It doesn't include mods that change gameplay features drastically or add completely new content, with a few exceptions and quality of life mods, such as RH_Ironsights and Weapon Mod Kits.

-It was extensively tested. I analyzed each mod, tried to increase and ensure compatibility as much as possible, avoiding bugs, conflicts, crashes and even creating or discovering a few fixes myself. The game should be pretty stable after all of the modding if you read with attention and follow everything carefully.

I'm always open to corrections and suggestions. Feel free to talk to me anytime on the comments section if you need help with something as well.

And please don't forget to endorse if you feel like this guide has benefited you!

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A little extra information/FAQ:

You're not supposed to be using LOOT, BOSS or any other load order sorting tool. I put a whole section at the end of the guide dedicated to the load order. If you find more mods you want to add, you'll have to analyze compatibility yourself. Open FO3Edit, click on plugins and see how many and which .esms an .esps are overwritten by the new mod plugin. You should look at conflicts/overwriting information in FO3Edit using some common sense. As a general rule you can put the new mod after all of those in the guide but that doesn't mean you won't have to check for compatibility and maybe put the plugin in a specific place in the load order.

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Overhaul Modding Guide - Tweaks and Fixes Patch

This is a patch I made to help with this guide. It includes:

-A mod I created called "Proper Projectile and Casings" (PPaC) that gives proper projectiles and casings to weapons. So for example, the 10mm pistol won't eject a rifle bullet casing when shooting. And the bullet projectile itself will be correct as well, according to the weapon. I have done that for all of the main firearms in the game and it was made specifically for the guide, so it requires RH_IS + WMK + Millenia's weapon mods + all of Millenia's weapon mods fixes by Jacqueslws + WMK - dlc weapons enabler by Jacqueslws + all of latinoheat1991's fixes for Jacqueslws'  mods + Realistic Bullet Speed to be installed altogether and properly.

-A tweak to the 10mm SMG stats, to make it two-handed and fix a small animation problem present when using RH_IS + WMK.

Just download and install it when the guide instructs you to. I don't recommend trying to use it outside of this guide as it requires many specific mods/patches mentioned in the guide to be present in a specific order.


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List of missing retextures that should be added to this guide, if someone ever makes them:

Creatures:

Bloatfly
Albino Radscorpions
Broken Steel and Point Lookout Ghouls
Swampfolk

Weapons:

Mesmetron
Gatling laser
Fat Man
Heavy incinerator
Dart gun
Nuka Grenade

Blunt or unarmed weapons:

Axe
Chinese Sword
Trench Knife
Ripper
Shovel
Switchblade
Lead pipe
Nail board
Police baton
Pool cue
Repellent stick
Rolling pin
Tire iron
Deathclaw gauntlet
Power fist

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List of relevant mods that had to be kept out of this guide and the reasons why:

More Map Markers:
https://www.nexusmods.com/fallout3/mods/2446
According to "CivisRomanus": "Before using, this mod needs a bit of cleaning and renumbering its entries with FO3Edit." According to "IAreBob" and "Deadmano", the whole plugin needs to be cleaned, as it contains many dirty edits. According to "Agm88", this mod changes the worldspace data of multiple areas to something complete different from the base game and causes many problems.

Power Armor Increases Height:
https://www.nexusmods.com/fallout3/mods/22901
According to "XerionTheBrave": "This mod doesnt work with like half of the game (if not more) power armor or any custom power armor." According to "pvtboxtop": "NPC's shorter than others because the power armor is custom or just doesn't work with the mod". Basically the mod is incomplete and doesn't affect everything it should.

OJO BUENO Texture Pack (New Vegas Nexus):

https://www.nexusmods.com/newvegas/mods/39755
Can be used in Fallout 3 and would be used as a base, to cover textures that aren't covered by NMC's packs. Caused a noticeable performance loss on my system, no matter which version I used.

Megaton Lighting Overhaul:

https://www.nexusmods.com/fallout3/mods/7875
Caused a noticeable performance loss, and the lighting added by this mod seems to pop in and out of view depending on the distance, which can be a bit distracting.

FPS Grenade Hotkey:

https://www.nexusmods.com/fallout3/mods/8112
Has a few bugs. Sometimes it makes you throw the grenade too fast (when you should still be able to cancel it) or not throw it at all. It also makes some animations look weird, while holding guns.

Combat Enhanced-Tactics:

https://www.nexusmods.com/fallout3/mods/6492
This mod tries to bring some nice improvements to NPC combat behaviour, but it makes combat a lot harder as they move around way too much while shooting, etc. Some users have reported it breaks Liberty Prime as well.

Responsive Kill Reactions (and its alternative Kill Reactions - RKR Enhanced):

https://www.nexusmods.com/fallout3/mods/11750/
https://www.nexusmods.com/fallout3/mods/20614
Similar to the mod above, it tries to improve on NPC behaviour but fails in a few areas, such as making NPCs indiscriminately crowd around a dead body even if you keep killing them one by one on the same spot. Another example is having every non-agressive NPC in an area flee as soon as you enter it just because there was a dead body lying around (that wasn't even put there by the player).

Ragdoll Overhaul FO3 Edition:

https://www.nexusmods.com/fallout3/mods/20143
Should be a great mod, but it seems to possibly cause many different problems with other mods and with some aspects in the vanilla game as well, such as breaking cutscenes or NPC behaviour. It also seems to glitch bodies in certain occasions and make bullet wounds not visible anymore.