Fallout 3
0 of 0

File information

Last updated

Original upload

Created by

Daichi

Uploaded by

DaichiShadowsWolf

Virus scan

Safe to use

Tags for this mod

23 comments

  1. DaichiShadowsWolf
    DaichiShadowsWolf
    • member
    • 9 kudos
    Locked
    Sticky
    For several months, this mod didn't work correctly, and I apologize for not realizing it. I hope you can have fun with it this time!
    - The player only takes 5x more damage to the head than in the vanilla game. The old version of the mod multiplied by 100, which was of course too high a value.
    - Fire Ants are now included in the game, thanks to GridSquare19 for telling me!

    Thanks for all your feedbacks.
  2. AndrewPCG
    AndrewPCG
    • member
    • 0 kudos
    I can't play without get killed, the player just keep dying by headshots even though I´m using the GOTY non player effect version, how can i fix it?
    1. Daichix
      Daichix
      • member
      • 9 kudos
      I REALLY need to update the mod: the no-effect-on-player version can't work now, because the player has the SAME bodypart Data than the NPCs. I have to replace the player's Bodypart with a new one (incompatibilities assured).But I don't have the time to do this! xD
      I promise, I'll get there as soon as I can. I'm deleting the no-effect-on-the-player version for now.
    2. avpn
      avpn
      • member
      • 0 kudos
      This fix will be much appreciated, really, thanks for your work!
      It does make the game harder and at times more interesting but in general its really annoying for a non hardcore-ish playthrough.
    3. wefalltomorrow
      wefalltomorrow
      • premium
      • 1 kudos
      Has this been fixed?
    4. Daichix
      Daichix
      • member
      • 9 kudos
      No, sorry. I don't do modding anymore.
  3. thegoodbaddude
    thegoodbaddude
    • member
    • 15 kudos
    even with the no effect on player esp, im getting one shotted like crazy! Will have to look for an alternate mod that does headshots.
    1. Daichix
      Daichix
      • member
      • 9 kudos
      Yeah, I still haven't managed to totally fix this problem (and I don't have time to create mods anymore). If you find an alternative, don't hesitate to share it with me!
  4. Snick2014
    Snick2014
    • member
    • 1 kudos
    Thank you so much for this mod! Now I can play the quest "You Gotta Shoot Em' in the Head" properly!
    One thing I noticed though is that the increased damage when shooting a character's head also applies to characters in Power Armor. Any way to fix this? Or is it a limitation of the engine?
    1. Daichix
      Daichix
      • member
      • 9 kudos
      In the next update I'm "preparing" (I'm procrastinating, really), the helmets will be much more efficient. And I will also remove the player protection, incidentally.
      But it may be that the game engine is preventing me from doing something decent.
  5. georgesgs
    georgesgs
    • member
    • 0 kudos
    I'm still taking only 1 headshot, even using the GOTY version with no player effect
    1. Daichix
      Daichix
      • member
      • 9 kudos
      It's strange, in TES3Edit there are no change between Fallout3.esm and my plugin in the PlayerBodyPartData ("GOTY+no player effect" version).
      If you reinstall the mod, is the bug still present ?
    2. georgesgs
      georgesgs
      • member
      • 0 kudos
      yes, I reinstalled it again, using Mod Organizer 2
    3. Daichix
      Daichix
      • member
      • 9 kudos
      After a detailed analysis of the CK, it turns out that the "PlayerBodyPartData" is useless, and that the player is affected by the same Body Part as the NPCs, i.e. the "DefaultBodyPartData". So, all in all, it is for the moment impossible for me to make the player not be affected by the mod. Maybe I'll change that in the future - I'll be updating the mod soon, to make it more balanced (so the player doesn't die too quickly and the enemies take sifficiently head damage) and also to reduce the chances of hitting the enemies' heads with the VATS.
  6. GridSquare19
    GridSquare19
    • member
    • 0 kudos
    Reavers and fire ants don't seem to be affected. Reavers are damn near impossible to kill on harder difficulties.
    1. DaichiShadowsWolf
      DaichiShadowsWolf
      • member
      • 9 kudos
      The Reavers seem to be affected by me. I'll look into it, there'll be an update soon.

      Edit : UPDATE !
  7. lonebuilder99
    lonebuilder99
    • premium
    • 0 kudos
    unable to choose which version i want to use.
    1. DaichiShadowsWolf
      DaichiShadowsWolf
      • member
      • 9 kudos
      The mod will soon be updated, this time with a correct management of the damage the player receives! :D

      Edit : UPDATE !
  8. rustytank
    rustytank
    • member
    • 0 kudos
    Yo shadowwolf,im installing the one when player doesnt affected with headshot but enemies still 1 hit my head what should i do??
    1. arospace
      arospace
      • supporter
      • 0 kudos
      same here, it makes things nearly unplayable considering that super mutants with inaccurate rapid fire weapons get lucky and instant kill me on loop :/
    2. rustytank
      rustytank
      • member
      • 0 kudos
      Haha lol,my game turns to survival shooter now but thats totally fine now since im used to it,im really recommended you to download mods that reduce player firing spread so every shot doesnt really sway like s#*!,and use CASM with every minute autosave setting so if you dead you dont have to restart really far
    3. DaichiShadowsWolf
      DaichiShadowsWolf
      • member
      • 9 kudos
      I plan to update the mod soon. It took me a little while to understand where the problems were in the CK!

      Edit : UPDATE !
  9. DaichiShadowsWolf
    DaichiShadowsWolf
    • member
    • 9 kudos
    I added a comment page. Enjoy? :D