I just downloaded this mod and I really like it thus far. I did have one issue though. When I used the plain T-60 armor most of my character was invisible. I went poking around in FO3Edit and found a solution for it. I don't know if it's just me or if this solution is already common knowledge or not, but I figure I'd share it here for those that can be helped by this.
In the T60 Power Armors.esp and under the Armor Section, I looked at the Record (I think that's what it's called) for the plain T-60 Power Armor (and for the helmet as well). I noticed that it says "PaytonProjects\T60.nif" for the armor and "PaytonProjects\T60Helmet.nif" for the helmet. After poking around a little I realized it should say "PaytonProjects\Base\T60.nif" for the armor (2 records that need to be changed) and "PaytonProjects\Base\T60Helmet.nif" for the helmet (4 records that need to be changed). After I made those adjustments the plain T-60 power armor showed up properly.
In the latest version. The base t-60 mesh pathways were missing a folder. You can easily fix this in GECK by selecting the armor then selecting the proper pathway for both Male / Female (payton..>base>t60.nif )
Or you can see EzeeyC650 solution below if you don't want to mess around in Geck.
Great mod. Just finished watching the Fallout Series. Needed some T-60 action.
Step 1. Go into meshes folder and find “t60.Nif“ Step 2. Copy "t60.nif" and paste it to folder "Payton" then in the base folder (one that has meshes / textures folders.
I think he has the pathways mixed up for both men's and women's hence the 2 copy and pastes.
what an absolute badass power armor mod this is i love how it keeps to fallout 4s design but somehow in fallout 3 this looks tankier! love it mate great job!
any chance you could do the same for fallout 4s X01 power? i know theres already advanced xo1 enclave power armor mod for fallout 3 but its not the same know what i mean?
81 comments
In the T60 Power Armors.esp and under the Armor Section, I looked at the Record (I think that's what it's called) for the plain T-60 Power Armor (and for the helmet as well). I noticed that it says "PaytonProjects\T60.nif" for the armor and "PaytonProjects\T60Helmet.nif" for the helmet. After poking around a little I realized it should say "PaytonProjects\Base\T60.nif" for the armor (2 records that need to be changed) and "PaytonProjects\Base\T60Helmet.nif" for the helmet (4 records that need to be changed). After I made those adjustments the plain T-60 power armor showed up properly.
Or you can see EzeeyC650 solution below if you don't want to mess around in Geck.
Great mod. Just finished watching the Fallout Series. Needed some T-60 action.
However you can fix it yourself without geck.
Step 1. Go into meshes folder and find “t60.Nif“
Step 2. Copy "t60.nif" and paste it to folder "Payton" then in the base folder (one that has meshes / textures folders.
I think he has the pathways mixed up for both men's and women's hence the 2 copy and pastes.
any chance you could do the same for fallout 4s X01 power? i know theres already advanced xo1 enclave power armor mod for fallout 3 but its not the same know what i mean?