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CivisRomanus

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CivisRomanus

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12 comments

  1. SwissSanchez
    SwissSanchez
    • supporter
    • 5 kudos
    Best option I've seen so far for getting more caps available without being silly. No more traveling to every single merchant in the wasteland every time I want to sell my loot.
  2. deleted100232623
    deleted100232623
    • account closed
    • 9 kudos
    This mod breaks the Interactive bobble head mod. Causes the portable bobble head stand not to show up in Moira's inventory. I'm guessing it breaks the mod also included in FWE as well. Possibly a script conflict, as there in no noticeable conflict in xEdit. Just a heads up for anyone using that bobble head mod. 
  3. new123play
    new123play
    • member
    • 0 kudos
    Tell us please, how much money vendors will have at player level 10 and 30?
  4. sandman5
    sandman5
    • premium
    • 24 kudos
    just fyi, there is a 32k cap limit in the game, anything over that wont work, i did my own tinkering with this idea. just thought id mention it encase you didnt know.
  5. Cephaler
    Cephaler
    • account closed
    • 40 kudos
    Another question: What if I just pay to have the caravan's upgraded to sell more items? Doing this increases their caps and the amount of items they carry, and repair skill. Will this conflict with your script in any way?
    1. CivisRomanus
      CivisRomanus
      • premium
      • 111 kudos
      Sorry for this extremely delayed answer. I was kinda busy creating some mods for New Vegas (and FO3 too!). Some of them will be posted very soon.
      1. The caravans can upgrade their inventory only if you speak with Uncle Roe and choose to invest 500 caps (3 times). Other than that, I can't figure it out how to "pay to have the caravan's upgraded to sell more items" except for mods.
      2. No. On the contrary, their amount of caps will be further increased and you won't have any conflicts with the script.
      If you have more questions regarding my mods, feel free to send me a PM; I'd probably reply faster.
      Ave.
  6. Cephaler
    Cephaler
    • account closed
    • 40 kudos
    Question: how does this jive with the Master Trader perk? Meaning... will it make coin less of an impact with this mod? With the MT perk, traders gain more coin, so will this stack, or what?
    1. CivisRomanus
      CivisRomanus
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      • 111 kudos
      Master Trader won't affect the amount of cash available for trading; only the selling price of their items to you will be affected.
      "With this perk, the price of every item you buy from a vendor is reduced by 25%."
      http://fallout.wikia.com/wiki/Master_Trader
      For even more details on how the prices are calculated check this:
      http://geck.bethsoft.com/index.php?title=Barter_System_Formula
      -----------------------------
      I'd recommend you to not bother with that perk. If you invested in Barter 60 points, you'd better use Perk Pack Rat NVStyle mod - check Nexus and give it a try.
  7. Cephaler
    Cephaler
    • account closed
    • 40 kudos
    Hey, I just installed this and it doesn't get in the way of any of my other mods of this type. I like caps, so this seems cool. You make neat little mods.

    Thanks.
    1. CivisRomanus
      CivisRomanus
      • premium
      • 111 kudos
      Most of my mods are based on scripts; that's why they won't conflict with what you have installed.
      Tip: I'm in the final phase of testing of one particular rifle. You'll surely like it. It will fit very well with your avatar.
  8. morrowindnostalgia
    morrowindnostalgia
    • member
    • 11 kudos
    I've seen a lot of Ammo/More Vendors Caps mods and this one sounds the most promising - can't wait to try it!
    1. CivisRomanus
      CivisRomanus
      • premium
      • 111 kudos
      Patientia amicus, you will be greatly rewarded.
      Ave.