Fallout 3
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ozzyfan

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ozzyfan

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10 comments

  1. Starbound721
    Starbound721
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    I was looking at FER - FO3 Essentials Revamped and liked that it protected the NPCs but still lets the player be able to kill them if they choose to, I have a request, This is imo a veryy essential mod but and im sorry to ask, but if possible and willing. Could you possibly bring a version of this to
    FNV TTW version? Im loving TTW and I have made a really fun HC install  with a number of difficuly increasing mods... and my NPCs are mostly   dead when in the wilderness, it would be nice to have them only be  killable by the PC. In any case great mod and thank you!
    1. ozzyfan
      ozzyfan
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      This should be a relatively easy mod to port to TTW so yes this will be one of the first mods to be ported over.
    2. Starbound721
      Starbound721
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      Awesome, really glad to hear!
  2. micrilho
    micrilho
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    Which npcs are afected ? All the named ones ?
    1. ozzyfan
      ozzyfan
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      It's a big list, most important npcs in the game are covered.
  3. rafaelalcid
    rafaelalcid
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    Hi!
    Do I need Fallout Script Extender?
    1. ozzyfan
      ozzyfan
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      Nope, it's not required
    2. rafaelalcid
      rafaelalcid
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      Heh: thanks!
  4. Dizzy86
    Dizzy86
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    Yeah it makes it impossible to kill desmond in point lookout and i don't know how to undo this can someone help?
    1. ozzyfan
      ozzyfan
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      I've added an "unessential" version, you should be able to whack Desmond with this one, then switch back when finished