Mod worked great first time I installed on an ongoing save, but pills didn't show up during a New Game.
For all of you having this issue, give yourself the FOVpills using the following command on the console after leaving Vault 101: give.playeritem (itemID) 1 I've found the itemID might change sometimes due to changes in mods and load order and whatnot. Check the appropriate itemID through FO3Edit. Example itemIDs: 41001F92, 4A001F92, 01001F92, etc. Mod and settings will remain permanently active in your save afterwards.
F03 doesn't recognize the command give.playeritem and additem.player wants to work but the game doesn't recognize 01001F92 (which I got from FO3Edit) as the ObjectID. Says it doesn't exist or couldn't find it or something.
26 comments
works really nicely together, solid mod forsure
Doesn't work. FOV pill shows up, used it FOV isnt permanent when you exit pipboy.For all of you having this issue, give yourself the FOVpills using the following command on the console after leaving Vault 101:
give.playeritem (itemID) 1
I've found the itemID might change sometimes due to changes in mods and load order and whatnot. Check the appropriate itemID through FO3Edit. Example itemIDs: 41001F92, 4A001F92, 01001F92, etc.
Mod and settings will remain permanently active in your save afterwards.
F03 doesn't recognize the command give.playeritem and additem.player wants to work but the game doesn't recognize 01001F92 (which I got from FO3Edit) as the ObjectID. Says it doesn't exist or couldn't find it or something.
edit: I totally know what you mean
Can u please add support to Weapon FOV scale and Weapon Zooming Time ? Like this mode.