For the people who downloaded the version 1.00: before install the version 1.02, you must delete version 1.00 (the esp file, the meshes and textures folders). The version 1.02 doesnt need the esp file and some other unnecesary files used by the older version.
Haven't tried out V1.02 yet but I think this mod was editing the native English language name of the suit. Turing it into Italian? If not I'll try to find which mod. In any case I love the affect!
Before install the version 1.02, you must delete version 1.00 (the esp file, the meshes and textures folders). The version 1.02 doesnt need the esp file and some other unnecesary files used by the older version. Using the version 1.02 you wont have language issues.
Had to manually go through and uninstall 1.00, for whatever reason NMM wouldn't completely remove it and the name bug renamed. Once that was done though v1.02 worked like a charm thanks!
I couldnt figure out why this happen. Same issue occurs with the glass of the vault security helmet and the facial hair. Hair doesnt seem to render through glass. Sorry about it.
Just upload this mod exactly as it is now to the new vegas nexus, but rename the zip file to say New Vegas. The file path for rad suits are the same for both games.
Nice touch, however the ESP contains things not needed (and dirty edits). Just a suggestion but it's cleaner to just replace the vanilla model paths instead of changing them in the ESP for no reason.
I see some of them you had to remove the alternative textures though
Thanks for your advice. I remade the mod, eliminating the.esp and all the unneeded meshes and textures, just leaving the two main .nif(male and female) and both glasses textures with alpha, all using the original names, so they replace the original meshes and textures. The mod works perfect without all that extra stuff I added unnecesarily. Replace the older version if you like. Thanks again. Cheers.
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I see some of them you had to remove the alternative textures though