Fallout 3
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Diernayr

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diernayr

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Portable Tent - Endorsements (6 comments)

  1. BlueDanube
    BlueDanube
    • supporter
    • 275 kudos
    I have given this file my endorsement.

    great work,now i can go camping with a tent that have open door.
  2. xclipse
    xclipse
    • supporter
    • 0 kudos
    I have given this file a rating of 9

    This is a very good mod.
    Honest opinion in a something that I have a hard time with, is finding a suitable place to place it. Maybe in the future you could perhaps make something smaller?
    Still giving this a 9 though
  3. User_967226
    User_967226
    • account closed
    • 0 kudos
    I have given this file a rating of 9

    ill download immedeately & test...if ill got bed & no issues in there ill rate it 10.

    I like the idea of this work - I have 5 NPC followers - so its no t a big question who will cary this....

    Would be cool to create fireplacecampfire....
    And make your own faction camp...!
  4. MajorCyco
    MajorCyco
    • premium
    • 0 kudos
    I have given this file a rating of 8

    I rated this an eight. I agree that a tent is a good idea, but come on look at it. If you were wondering the wasteland, would you hump all this stuff? What does all this stuff weigh. Even if the tent poles were ultra lightweight aluminum, that would still be mega-bulky. Hard to sneak around, do hand-to-hand, etc. when you are loaded with all that gear. Suggest if you leave the tent as is, to get a pack brahm. Another idea would be to use a smaller pup tent.

    So overall I gave this an 8. Good idea (love it in Oblivion), just not enthused about the size of the tent.
  5. Sreken
    Sreken
    • supporter
    • 7 kudos
    I have given this file a rating of 10

    Good work!
  6. jimmyorourke
    jimmyorourke
    • BANNED
    • 8 kudos
    I have given this file a rating of 10

    Its just as advertised. Very easy to use and doesn't seem to conflict with any other of my mods. BAM! You get a tent. The useful application of this mod in game would seem to be somewhat limited. But the ability to move a really cool object to anywhere you want is very appealing. Excellent work.

    Is it possible to make a stationary friendly "guard" npc that can be controlled in the same way?