this mod didn't work for me using 1.4.0.6 and youc an do it without cluttering your modlist using the console command : setessential 0006a7721 1 , once done it will stay like that forever, dont' attack him or he will kill you in the end, he's now invicible
I have a problem. I activated this mod then i started a new game. I got Dogmeat and i sent him to find ammo. He disappears on me. I respawn him with 6A772 but when i encounter a group of raiders, there were two Dogmeats. The other Dogmeat had a totally different reference #....but they both died?
Exactly the same as myself Kenny. I swore this would be the first mod I made as soon as I got the GECK, ofcourse i got abit sidetracked on a housing mod project but at least its the first mod I've released ">.
Btw, I got a chance to test the script resetting dogmeat to normal if he goes hostile and it works like a charm. The mod should be fool proof but feel free to tell me if you end up with an unkillable hostile Dogmeat anyway. Or a friendly dead one for that matter.
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Btw, I got a chance to test the script resetting dogmeat to normal if he goes hostile and it works like a charm. The mod should be fool proof but feel free to tell me if you end up with an unkillable hostile Dogmeat anyway. Or a friendly dead one for that matter.