Fallout 3
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pitabox987

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pitabox987

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4 comments

  1. HushChann
    HushChann
    • member
    • 0 kudos
    How do I install this after download? 0uo Please PM me.
  2. Genin32
    Genin32
    • premium
    • 76 kudos
    Interesting mod, however how does this cooperate with Mart's Mutant Mod?
    1. pitabox987
      pitabox987
      • supporter
      • 25 kudos
      I don't know the answer to that sorry, I've not tried it with that mod, as far as I know it only effects the interior of the Deathclaw Sanctuary, nowhere else at this point. Hope that helps, I'll be overhauling the entire mod very soon so keep an eye on it if you're interested.
    2. seangloin
      seangloin
      • supporter
      • 2 kudos
      Hi Guys,
      Just to let you know I installed the mod and checked it in FO3Edit. There are 5 deleted records that need undeleting and disabling and 45 records identical to master that can be removed, but there are no errors and there are no conflicts with MMM or FWE.
      As you said pitabox987 it's standalone inside the internal cell so it doesn't seem to affect anything else.

      I like the idea a lot. After playing the game multiple times it's good to have some variation introduced into the familiar areas.
      I Iike the fact that you've re-located the endurance bobblehead and balanced it against more deathclaws for that extra challenge. It's already a tense experience crawling through the caves trying not to get caught by the deathclaws so this mod will enhance that experience.
      Good job.