Fallout 3

File information

Last updated

Original upload

Created by

JLF65

Uploaded by

JLF65

Virus scan

Safe to use

36 comments

  1. Nibenon76
    Nibenon76
    • member
    • 14 kudos
    Unfortunately this mod is not compatible with Functional Vending Machines.
  2. xTheFreakerx
    xTheFreakerx
    • member
    • 0 kudos
    Why is Nuka cola Quantum violet colored??
  3. Snick2014
    Snick2014
    • member
    • 1 kudos
    Man, I wish there was a version that just replaced the textures and meshes without an ESP.
  4. JimmyRJump
    JimmyRJump
    • premium
    • 241 kudos
    Any particular reason why the update files are manual download only?
  5. necrofagofilico
    necrofagofilico
    • member
    • 0 kudos
    pls create a version for fallout new vegas
  6. Mikros1999
    Mikros1999
    • member
    • 1 kudos
    Is there a way to take just bottles replacer + flavours? I don't like this F4 vending mashines...
  7. Charmareian
    Charmareian
    • member
    • 38 kudos
    Any possibility of back porting these to New Vegas with the Larger Scale? XD
  8. nightranger455
    nightranger455
    • member
    • 0 kudos
    Can you make this imps more complex needs compatable please?
  9. NEWTYPE06
    NEWTYPE06
    • premium
    • 0 kudos
    This is awesome but isn't the machine far too small?
    1. JLF65
      JLF65
      • supporter
      • 32 kudos
      Yes, it is when compared with the machines in FO4. When EdibleGrenade12 made the mesh, it wasn't really known how big the machines were, so I guess he made them scaled like actual 50's soda machines. He hasn't updated since. There is a way to make objects larger by scaling them in the object reference, but to do that here I'd have to replace every single reference to a nuka machine. That's just a bit much.
    2. NEWTYPE06
      NEWTYPE06
      • premium
      • 0 kudos
      I think I'm gonna just do a setscale in the console when I see the machines. The scale really throws me off.
    3. NEWTYPE06
      NEWTYPE06
      • premium
      • 0 kudos
      I don't suppose there would be an easy way to run a bat in the console that sets the scale for every machine?
    4. JLF65
      JLF65
      • supporter
      • 32 kudos
      Not that I'm aware of. It's too bad that the scale is set on the reference rather than the model itself. I suppose they were trying to save space by allowing a single model to do for any number of items of different size. It's how people do "toys" in the game - the reference is to the full-size item (say, a protectron), but with the scale set to make it toy size. It would also be nice if nifskope had an easy way of scaling a model. There's just no easy way to make them bigger.
    5. JLF65
      JLF65
      • supporter
      • 32 kudos
      Okay, I was wrong. It was actually pretty easy to scale the machine in nifskope, even with animated parts. The new BSAs have the pristine and regular machines scaled 20% taller and wider. 20% taller makes them a little taller than an adult male character, which seems close to the right height from the last time I saw Gopher standing next to one in FO4. 20% wider keeps the aspect ratio in proportion, keeping the fans round.

      Check it out and see what you think. Just download the BSA and drop in the data directory for the game.
    6. NEWTYPE06
      NEWTYPE06
      • premium
      • 0 kudos
      Awesome!
  10. JLF65
    JLF65
    • supporter
    • 32 kudos
    Update available! This is just an update of the BSA files from 2.2 or 3.2 to 2.3 or 3.3. I made the vending machines 20% taller and wider so they don't seem so small any more. If anyone can get a more accurate measure for how tall the thing should be, let me know and I should be able to make it exact.