Fallout 3
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M2RH

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  1. crowlotus
    crowlotus
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    Probably late to the party BUT have some questions:
    1) How do I create a esp for custom companion? Have a companion from another website that I love. BUT not going to mention her on here because it could get me banned;
    2) Ever thought of doing one for Brooke? https://www.nexusmods.com/fallout3/mods/22532
    1. M2RH
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      Sorry I am late in seeing and replying to your question. It's been a long time so I may not remember 100% correctly but the only tricky part I remember is that some files need to be converted from esp to esm, the JIP CC&C esp specifically. And possibly esm to esp (depending on if companion uses esm or esp) during the development to get everything working. When development is done, they are converted back to their original form because for just playing the game it doesn't matter. Possibly there is a better more elegant solution but that is what I remember doing.

      Making the icons was also tricky for me, but only because I didn't have any background in graphics and learning using GIMP as a starting point probably wasn't the easiest short-term choice. Doing these now I think would be easy... I think!

      For the main programming I just looked at what features I wanted to support then reviewed the follower code until I found what I feel is the best spot to hook into the existing companion code to implement the function. Then added some code to tie the companion code to the JIP CC&C code. Finding the correct spot to inject the functions was a big part of the development. Testing and getting it to work as I wanted was 2 to 3 times more time consuming than the injecting phase because each companion has it's own quirks about what it would and would not accept. Some of the companions also had existing bugs that I had to fix/correct before the JIP code would integrate properly. But that was really a byproduct of finding and understanding where and how to inject the JIP function, so it wasn't costly in time or effort.

      I've spent the last 3+ years developing a patch for Vampire the Masquerade Bloodlines. I have done a small amount of FO3 development during that time, but it has all been for my Vertibird mod. So, no I haven't thought about adding any companions, sorry.
  2. SethiousZ
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    Just making sure here...i install this mod after JIP CC&C right?

    Moira Brown Companion
    JIP CC&C
    JIP CC&C Extra Followers

    like that?
    1. M2RH
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      Yes in general, but hopefully you are using some tool (like LOOT) to help with load order. Not that the tool should always be trusted implicitly but they can be a big help to start.

      Edit: What follows is about getting JIP CC&C installed and running correctly, which needs to be done before installing any extra followers. The short version is make sure to install User Interface Organizer (UIO), also by jazzisparis (JIP).
    2. SethiousZ
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      Thanks for the reply M2RH, but i have a error message in game stating that the mod was not detected.

      "CC&C UI extension was not detected and appears to be either missing or unregistered."

      "You may need to re-install the mod"

      i get this when i start playing fo3. i am also using MO installing mods, do i need to merge the extension with JIP CC&C? i also have LOOT.
    3. M2RH
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      I'm using MO as well and no there is no need to merge anything related to this chain of mods, trying will surely break them. First get JIP CC&C running by itself and working with all the default FO3 companions it supports before trying to add any extra companions, either JIP's or mine.

      I don't know what the issue is but it must be something to do with your installation. My guess would be that you don't have User Interface Organizer installed and/or running correctly, or possibly you have some UI mod that is interfering (like DarnUI and/or Adjustable HUD). Anything that messes with menus/main/hud_main_menu.xml is suspect and needs to be looked at. MO will show a lightning bolt with +/- sign for mods that conflict and you can track them down this way but the final file must always be Overwrite/menus/main/hud_main_menu.xml.uio that UIO creates.

      If UIO is working it will create the files in your Overwrite mod and MO will show it as a problem, but it is not and they must remain there for JIP CC&C to work. If the files created by UIO are corrupt or out of date maybe try refreshing them (back them up first) by deleting them and creating new ones.

      Edit: I guess the other thing that could have happened is you downloaded the ESM file but need the Moria ESP file instead.
    4. SethiousZ
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      Ahh that might be the problem, i have aHUD and Darnified UI, i installed them in the order like so:
      Darnified
      Compass Height Indicator
      FWE - Darnified Suppport
      Moira Brown esm
      Moira Brown Idle Fix
      JIP CC&C
      JIP CC&C - Moira Brown esm
      aHUD
      iHUD
      iHUD FWE Patch

      Though i just stared a new game, i have not tried hiring anyone yet, but i may do so further in the game and try your suggestion.
      I will try User Interface Organizer installed (UIO) since i don't have this.
      I lack the experience and knowledge to mess with .xml files, unless there is a step by step guide. I know this much about the lightning bolt with +/- sign, helps in locating which files their overwriting, which is a very nice feature in MO in my opinion.
      Lastly i not sure really how to backup "files created by UIO" that you mentioned. (sorry if your dealing with a newb)
      I will get back to you after i tried the IOU. Thanks for the suggestions.
    5. SethiousZ
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      Ok, an update, i went and added UIO...and the error message never came up again. i have not tested getting Moira yet since it's still early in the game, i will make another update if/when i do...Thank you for the extension mod for JIP CC&C M2RH. ENDORSED! :)
  3. GePalladium
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    You made a very nice job, thank you
    1. M2RH
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      Thanks, I appreciate that. It was enjoyable working with her.
  4. manbat116
    manbat116
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    Could you add Victor from the elite assassin mod http://www.nexusmods.com/fallout3/mods/21977/?
    1. M2RH
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      Thanks for the suggestion, yes I could. But I understand that you mean - Would I add Victor?

      I made these because they were my favorites not already covered in JIP's mod. If I find/try any other that I like I will add them.
    2. manbat116
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      Okay I understand
  5. giganticwaffletacoes
    giganticwaffletacoes
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    Hey look, a job that Bethesda should have thought of doing when they were developing Fallout 3.
    Kudos to you guys, this looks incredible.
    1. M2RH
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      Thanks, jazzisparis deserves all the credit. It is an amazing mod, even more so when seen from the inside working on the files.
  6. Darkstyler35
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    Why did you add a link in the credit to TessEdit ? Does it work for Fo3 ? Just curious.
    1. MaeseAtorrante
      MaeseAtorrante
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      Yepa, it works with all Beth games with one exception: Morrowind
    2. Darkstyler35
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      How ? I tried it and it gaves me an error message "didn't find the registry entry about skyrim". Thanks for your answer.
    3. MaeseAtorrante
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      There is a version for each game. Even there is an experimental one for Morrowind.
    4. Darkstyler35
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      Ok I get it. Tess5Edit is for Skyrim only, (as I suspected). For Fallout3, use Fo3edit, (already using it) I was hoping there was a better version of FO3edit. Thanks anyway.
    5. M2RH
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      As I understand it xEdit is the preferred generic name for the program. Download it from my link, GitHup, or AFKMods by your preference then rename the exe to your game (TES5Edit <-> FO3Edit) to use the latest version.
    6. Darkstyler35
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      Thanks, it's good to know. Perhaps you could add it in your overview page ? This might avoid stupid questions from users who don't know about it. Kudo for the advice
  7. MaeseAtorrante
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    Good work here!! Suggestions:

    Companion Reilly
    http://www.nexusmods.com/fallout3/mods/20213/?

    Sonora
    http://www.nexusmods.com/fallout3/mods/21961/?

    Follower - Willow The Ghoul
    http://www.nexusmods.com/fallout3/mods/18499/?

    COMPANION CHERRY - Remix by Chrome Hamster
    http://www.nexusmods.com/fallout3/mods/11210/?
    Cherry Follower - Rehire Cherry
    http://www.nexusmods.com/fallout3/mods/12826/?

    Machete Companion
    http://www.nexusmods.com/fallout3/mods/21812/?

    Maple
    http://www.nexusmods.com/fallout3/mods/21327/?

    3DNPC Fallout Bundle - Zynx & Spider
    http://www.nexusmods.com/fallout3/mods/21361/?

    Emelia
    http://www.nexusmods.com/fallout3/mods/21925/?

    Hazel - Mercenary Sniper Companion - Fallout 3 Edition
    http://www.nexusmods.com/fallout3/mods/17555/?

    Weiss - Evil Companion Mod
    http://www.nexusmods.com/fallout3/mods/21866/?

    Raelyn Companion
    http://www.nexusmods.com/fallout3/mods/21124/?


    1. M2RH
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      Thanks for fielding the question and especially the suggestions here.

      It was/is my intention to add more of these over time and I probably will but to be honest I am not in a Fallout development mood right now (these were done months ago just never uploaded) so I do not want to mislead anyone into thinking it would be any time soon.

      I have not tried any of these followers and it it takes a surprising amount of in depth knowledge of the inner workings of each companion (well to do it to my satisfaction anyway). I think jassisparis doing these might make it seem simpler than it might be because... well genius/machine and that is what really, really talented people do, make the difficult seem easy.