TWPC is a collection of patches meant to fix incompatibilities between two or more mods. I plan to add support for popular mods that do not have patches for them in order to work correctly and not override or otherwise conflict with each other.
Requirements
DLC requirements
DLC name
Operation: Anchorage
The Pitt
Broken Steel
Point Lookout
Mothership Zeta
Permissions and credits
Author's instructions
I have been given explicit permission from both MistakenMystic as well as tragiverse to modify and host any files contained within their specific respective mods (Descriptive Icons For Fallout 3 and Complete Vault Girl Interface) in order to make my patches.
None of my patches are to be altered in any form, reuploaded to any other site (including The Nexus as another mod or part of another mod) or translated without getting in touch with me first so that I can decide if I will give out permissions for the above or not. If you don't hear back from me then the above still stands.
File credits
Organ1smano - my fiancée for putting up with my endless hours of modding (923 hours and counting since Skyrim)!
Kelwyn - and all those involved on the Fallout 3 S.T.E.P Project which without I doubt TWPC would exist today.
MistakenMystic (GrantSP) - a talented modder from whence these patches began and for the HUGE help with FO3 S.T.E.P!
tragiverse - another talented modder for allowing me the use of their resources in this modl!
BenWah, hairylegs222, prisoner416 - the creators of the UPDATED Unofficial Fallout 3 Patch mod which my UUF3P patches are based on.
Peekaboom, FWE Team - the creators of the FWE - FO3 Wanderers Edition mod which my FWE patches are based on.
Sealurk - the creator of the Radioactive Bites and Stings mod which my RBS patches are based on.
Mmmmmmm - the creator of the Marts Mutant Mod mod which my MMM patches are based on.
Teabone3 - the creator of the Human Flesh Addiction mod which my HFA patches are based on.
jcro25 - the creator of the Point Lookout Reborn mod which my PLR patches are based on.
Puce Moose - the creator of the In the Shadow of the Swamp and The Mantis Imperative mods which my ISS and TMI patches are based on.
Darkcide666 - the creator of the HD Real World Water mod which my HRWW patches are based on.
Madcat221 - the creator of the Plasma Rifle Awesomefied mod which my PRA patches are based on.
Breeze582000 - the creator of the Breezes FO3 Males mod which my BFM patches are based on.
arahat - the creator of the 20th Century Weapons Reborn eXCaliberized with additional patches mod which my 20CWRE/CW patches are based on.
antistar - the creator of the Weapon Mod Kits mod which my WMK patches are based on.
CaBaL120 - the creator of the Bornagain Fo3 Outcast mod which my BFO patches are based on.
hikky71 -the creator of the K9 Breeds - Random dog breeds for Fallout 3 mod which my K9B patches are based on.
robert01, BenWah, hairylegs222 - the creators of the Paradox Ignition presents The Mergers mod which my EBTMGFWE, MMM, RIL patches are based on.
Latexschlampe - the creator of the Brahmin Variant Redux - Fallout 3 mod which my BVR patches are based on.
stabbedwithacarrot - the creator of the RH_IronSights FWE- WMK compatible mod which my RIFWC patches are based on.
Volek, bobers, Spiderpigg - the creators of Crowded Cities and Crowded Cities v2 of which my Crowded Cities Redux "patch" is based on.
Chesko - the creator of the Better Balanced Backpacks mod which my BBB patches are based on.
davidriggs - the creator of the Better Rivet City Church mod which my BRCC patches are based on.
bethjunkie - the creator of the Boulevard of Broken Dreams mod which my BBD patches are based on.
kevkas - the creator of the Chems and Meds Re-Texture Pack which my CMRP patches are based on.
eukaliptus - the creator of the Clean Pure Water Mod which my CPWM patches are based on.
MonsterMonkey - the creator of DC Moods which my DM and DMPLM patches are based on.
AVirtualDuck - the creator of Georgetown Expansion which my GE patches are based on.
Scarecrow23 - the creator of Realistic Interior Lighting which my RIL patches are based on.
Tubal - the creator of the Reillys Rangers Expanded mod which my RRE patches are based on.
Dracomies, SpaceOden - the creators of the Fallout 3 Redesigned - Formerly Project Beauty HD which my PB patches are based on.
weijiesen - the creator of the Winterized DX mod which my WD patches are based on.
dDefinder1 - the creator of Enhanced Blood Textures which my EBTMGFWE patches are based on.
Bethesda Softworks - for making several engaging and captivating RPG's to date and bringing players closer as a community through modding!
Nexus Mods - of which this community wouldn't exist so well organized and staffed not to mention the plethora of mods hosted!
You - for taking the time to read through this and/or trying out my mod and that of others thus ensuring the community lives on!
Additional credit and acknowledgement goes out to any and all persons who made the above mods, who without the patches I have made would not be possible. I am relying on those I have credited to have done the same on their own respective mod pages but mistakes and oversights do unfortunately happen. So to all you lovely people who made all the above mods possible, and to anyone I may have missed and not mentioned, THANK YOU! Your work is deeply appreciated and I hope that in patching your efforts to work alongside other great mods I am doing you proud and allowing your mod to live on to withstand the test of time that is this modding community!
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Name: (TWPC) BBD-FWE Patch
Mods Patched: Boulevard of Broken Dreams and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 03/11/2015
Author: Deadmano
--
Description:
*Initial release.
*Adds hunger satiation and thirst quenching to all food items from Boulevard of Broken Dreams to work with the primary needs system of FWE - FO3 Wanderers Edition.
*Edits 48 Ingestible records to add FWE hunger and thirst satiation/quenching effects to appropriate items. Thirst quenching effects only added to liquid based items.
*Optional non-thirst quenching version available.
--
Name: (TWPC) RRE-PB-FWE Patch
Mods Patched: Reillys Rangers Expanded, Project Beauty and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 23/10/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 3 Non-Player Character records, carrying over FWE changes for Brick, Donovan and Butcher whilst keeping the changes of PB.
--
Name: (TWPC) RRE-FWE Patch
Mods Patched: Reillys Rangers Expanded and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 23/10/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 3 Non-Player Character records, carrying over FWE changes for Brick, Donovan and Butcher.
--
Name: (TWPC) MMM-EBTMGFWE-UUF3P-FWE Patch
Mods Patched: Marts Mutant Mod, Enhanced Blood Textures (More Gore FWE from the Paradox Ignition merged file), UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.1
Release Date: 23/10/2015
Author: Deadmano
--
Description:
~Succeeds (TWPC) MMM-EBTMG-FWE Patch. Renamed EBTMG-FWE to EBTMGFWE to lessen confusion. UUF3P tag added.
*Edited 1 Body Part Data and 2 Game Setting records restoring gore and explosion values as per EBT whilst carrying over MMM/UUF3P/FWE changes.
--
Name: (TWPC) PLR-MMM Patch
Mods Patched: Point Lookout Reborn and Marts Mutant Mod.
Version: 1.0
Release Date: 22/10/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 2 Non-Player Character records, carrying over PLR changes whilst keeping the changes of MMM.
--
Name: (TWPC) BRCC-PB Patch
Mods Patched: Better Rivet City Church and Project Beauty.
Version: 1.0
Release Date: 21/10/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 1 Non-Player Character record, carrying over PB changes for Father Clifford whilst keeping BRCC changes.
--
Name: (TWPC) GE-UUF3P Patch
Mods Patched: Georgetown Expansion and UPDATED Unofficial Fallout 3 Patch.
Version: 1.0
Release Date: 21/10/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 1 Script to carry over changes from UUF3P for the Water Beggars.
--
Name: (TWPC) PLR-UUF3P-ISS Patch
Mods Patched: Point Lookout Reborn, UPDATED Unofficial Fallout 3 Patch and In the Shadow of the Swamp.
Version: 1.1
Release Date: 14/10/2015
Author: Deadmano
--
Description:
~Succeeds (TWPC) PLR-ISS Patch. UUF3P tag added.
*Carried over UUF3P records.
*Fixed empty records that were caused due to a saving error in FO3EDIT.
--
Name: (TWPC) DIFF3-RI-EVE-MMM-WMK-PRA-F3HMG-F3HF-20CWRE-IMPACT-UUF3P-FWE Patch
Mods Patched: Descriptive Icons For Fallout 3, RH_IronSights, EVE - Energy Visuals Enhanced, Marts Mutant Mod, Weapon Mod Kits, Plasma Rifle Awesomefied, Fallout 3 Hirezd Minigun, Fallout 3 Hirezd Flamer, 20th Century Weapons Reborn eXCaliberized, IMPACT, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 14/10/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits a TON of records to ensure the above mods all work together correctly.
--
Name: (TWPC) DM-UUF3P-DW Patch
Mods Patched: DC Moods, UPDATED Unofficial Fallout 3 Patch and Dynamic Weather.
Version: 1.0
Release Date: 09/10/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits many Worldspace records to carry over UUF3P changes whilst ensuring DW changes are kept over DM ones. This ensures both DM and DW work together side by side without any conflicts.
Name: (TWPC) RIL-UUF3P-DM Patch
Mods Patched: Realistic Lighting Interior (from the Paradox Ignition merged file), UPDATED Unofficial Fallout 3 Patch and DC Moods.
Version: 1.0
Release Date: 09/10/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits many Cell, Image Space and Lighting Template records carrying over RIL template changes whilst preserving DM lighting changes and forwarding important UUF3P changes.
--
Name: (TWPC) WD-DIFF3-UUF3P-FWE Patch
Mods Patched: Winterized DX, Descriptive Icons For Fallout 3, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 07/10/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 3 Armor records to match the values of FWE and carries over changes from DIFF3 and UUF3P.
--
Name: (TWPC) WD-UUF3P-FWE Patch
Mods Patched: Winterized DX, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 07/10/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 3 Armor records to match the values of FWE and carries over changes from UUF3P.
--
Name: (TWPC) BFO-UUF3P-FWE Patch
Mods Patched: Bornagain Fo3 Outcast, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.1
Release Date: 01/10/2015
Author: Deadmano
--
Description:
~Succeeds (TWPC) BFO-FWE Patch. UUF3P tag added.
*Carried over UUF3P records.
--
Name: (TWPC) BFO-MMM-UUF3P-FWE Patch
Mods Patched: Bornagain Fo3 Outcast, Marts Mutant Mod, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 01/10/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 2 Armor records to carry over UUF3P and FWE changes as well as 2 Non-Player Character records to carry over a MMM script.
--
Name: (TWPC) BFO-EVE-UUF3P-FWE Patch
Mods Patched: Bornagain Fo3 Outcast, EVE - Energy Visuals Enhanced, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 01/10/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 2 Armor records to carry over UUF3P and FWE changes as well as 2 Non-Player Character records to add an EVE item.
--
Name: (TWPC) BFO-MMM-EVE-UUF3P-FWE Patch
Mods Patched: Bornagain Fo3 Outcast, Marts Mutant Mod, EVE - Energy Visuals Enhanced, UPDATED Unofficial Fallout 3 Patch abd FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 01/10/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 2 Armor records to carry over UUF3P and FWE changes as well as 2 Non-Player Character records to carry over a MMM script and add an EVE item.
--
Name: (TWPC) CPWM-UUF3P-FWE Patch
Mods Patched: Clean Pure Water Mod, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 26/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 1 Script and 2 Water records to ensure CPWM works as intended and carries over UUF3P changes.
--
Name: (TWPC) CMRP-FWE Patch
Mods Patched: Chems and Meds Re-Textures Pack and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 25/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 4 Ingestible records to match the values of FWE and carries over changes from CMRP to allow for the custom meshes.
--
Name: (TWPC) BBB-UUF3P-FWE Patch
Mods Patched: Better Balanced Backpacks, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 23/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 1 Armor record to carry over UUF3P and FWE changes.
--
Name: (TWPC) K9B-MMM-UUF3P-FWE Patch
Mods Patched: K9 Breeds - Random Dog Breeds For Fallout 3, Marts Mutant Mod, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 20/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 1 Body Part Data, 4 Creature and 3 Leveled Creature records keeping K9B and MMM changes whilst carrying over UUF3P and FWE changes.
Name: (TWPC) 20CWRECW-WMK-RIFWC-UUF3P-FWE Patch
Mods Patched: 20th Century Weapons Reborn eXCaliberized - Cut Weapons, Weapon Mod Kits, RH_IronSights FWE-WMK Compatible, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 1 FormID List record allowing all weapons from the above mods to be used by super mutants.
--
Name: (TWPC) 20CWRE-WMK-RIFWC-UUF3P-FWE Patch
Mods Patched: 20th Century Weapons Reborn eXCaliberized, Weapon Mod Kits, RH_IronSights FWE-WMK Compatible, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 1 FormID List record, carrying over UUF3P and FWE changes. Adds all weapons from the above mods to the ExplodesGasTrapsOnHit FormID List record.
--
Name: (TWPC) 20CWRE-WMK-UUF3P-FWE Patch
Mods Patched: 20th Century Weapons Reborn eXCaliberized, Weapon Mod Kits, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 1 FormID List record, carrying over UUF3P and FWE changes. Adds all weapons from the above mods to the ExplodesGasTrapsOnHit FormID List record.
--
Name: (TWPC) BVR-FWE Patch
Mods Patched: Brahmin Variant Redux and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 4 Creature records to match the values of FWE.
--
Name: (TWPC) RBS-MMM-FWE Patch
Mods Patched: Radioactive Bites and Stings, Marts Mutant Mod and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 6 Creature records allowing the radioactive effects from RBS to be applied by the creatures whilst keeping the changes of MMM and FWE.
--
Name: (TWPC) MMM-EBTMG-FWE Patch
Mods Patched: Marts Mutant Mod, Enhanced Blood Textures (More Gore FWE from the Paradox Ignition merged file) and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 2 Body Part Data records restoring gore and explosion values as per EBT whilst carrying over MMM and FWE changes.
--
Name: (TWPC) K9B-UUF3P-FWE Patch
Mods Patched: K9 Breeds - Random Dog Breeds For Fallout 3, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 1 Body Part Data and 1 Creature record keeping K9B changes whilst carrying over UUF3P and FWE changes.
--
Name: (TWPC) BFO-FWE Patch
Mods Patched: Bornagain Fo3 Outcast and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 2 Armor records for the Outcast Power Helmet and Outcast Power Armor to carry over FWE changes.
--
Name: (TWPC) 20CWRECW-UUF3P-FWE Patch
Mods Patched: 20th Century Weapons Reborn eXCaliberized - Cut Weapons, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 1 FormID List record allowing all weapons from the above mods to be used by super mutants.
--
Name: (TWPC) MMM-UUF3P-FWE Patch
Mods Patched: Marts Mutant Mod, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 1 Script, 22 Creature and 2 Body Part Data records in favour of MMM, keeping UUF3P and FWE changes as required.
--
Name: (TWPC) WMK-UUF3P-FWE Patch
Mods Patched: Weapon Mod Kits, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 1 FormID List record to carry over UUF3P and FWE changes. Adds all weapons from the above mods to the ExplodesGasTrapsOnHit FormID List record.
--
Name: (TWPC) 20CWRE-UUF3P-FWE Patch
Mods Patched: 20th Century Weapons Reborn eXCaliberized, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 3 FormID List records, carrying over UUF3P and FWE changes. Without these changes, many items will not show up in the world or on enemies.
--
Name: (TWPC) BFM-UUF3P-FWE Patch
Mods Patched: Breezes FO3 Males and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 1 FormID List record, adding UUF3P and FWE items back to the RepairRaiderArmor allowing raider armor to be repaired with those items and carrying over BFM's Raider Gigolo Armor record.
--
Name: (TWPC) TMI-FWE Patch
Mods Patched: The Mantis Imperative and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 6 Leveled Item records to carry over FWE changes.
--
Name: (TWPC) PRA-FWE Patch
Mods Patched: Plasma Rifle Awesomefied and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 13/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 2 Projectile and 2 Weapon records to try and keep the stats more or less in line with FWE.
=================
Version 1.2
#########
TWPC v1.2
#########
*NMM/MO installer version is made, replacing all previous loose files.
The following existing loose patches were added to this installer release:
*(TWPC) DIFF-UUF3P-FWE Patch v1.1
*(TWPC) RBS-MMM Patch v1.0
*(TWPC) HFA-UUF3P-FWE Patch v1.0
*(TWPC) PLR-ISS Patch v1.0
*(TWPC) HRWW-DIFF-UUF3P-FWE Patch v1.0
Name: (TWPC) HRWW-DIFF-UUF3P-FWE Patch
Mods Patched: HD Real World Water, Descriptive Icons For Fallout 3, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 08/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 5 Ingestible records to allow HRWW to keep its mesh changes whilst allowing DIFF to keep its icon with description changes and carrying over UUF3P/FWE changes, ensuring the primary needs changes are kept as well.
--
Name: (TWPC) PLR-ISS Patch
Mods Patched: Point Lookout Reborn and In the Shadow of the Swamp.
Version: 1.0
Release Date: 01/09/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 2 Activator records for the Punga Fruit Plant respawn script using PLR's over ISS' one. Carried over 29 Cell and Worldspace record edits between both mods and merged in favour of PLR when needed.
--
Name: (TWPC) HFA-UUF3P-FWE Patch
Mods Patched: Human Flesh Addiction, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 31/08/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 3 Ingestible, 1 Quest and 1 Script record to allow FWE to keep its primary needs changes to the food items whilst keeping HFA addiction chances. Also merges UUF3P and FWE changes with HFA to allow the removal of the newly added Human Flesh Addiction perk from doctors and the My First Laboratory without overriding the former mod's changes.
--
Name: (TWPC) RBS-MMM Patch
Mods Patched: Radioactive Bites and Stings and Marts Mutant Mod.
Version: 1.0
Release Date: 31/08/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits 6 Creature records allowing the radioactive effects from RBS to be applied by the creatures whilst keeping the changes of MMM.
--
Name: (TWPC) DIFF-UUF3P-FWE Patch
Mods Patched: Descriptive Icons For Fallout 3, UPDATED Unofficial Fallout 3 Patch and FWE - FO3 Wanderers Edition.
Version: 1.0
Release Date: 29/08/2015
Author: Deadmano
--
Description:
*Initial release.
*Edits many Ingestible, Ammunition, Armor, Misc. Item and Weapon records to allow DIFF to display its icons with descriptions for the items whilst keeping UUF3P and FWE changes. Also adds custom icons with descriptions for a few FWE weapons.
The Wasteland Patch Collection A collection of patches to fix mod incompatibilities! TWPC v1.4
LOAD MY PATCHES AT THE END OF YOUR LOAD ORDER, NO EXCEPTIONS! AFTER any Merged/Bashed patches due to the way they handle conflict resolution which breaks my patches. As well as AFTER any other patches, such as Blackened or FOIP.
Please DO NOT listen to ANYONE else regarding the load order for MY patches. There is a TON of misunderstanding and misinformation being spread by those who do not understand how patches, in general, work. ALL my patches contain ONLY necessary edits to make two or more conflicting mods work together, any other incompatibilities needs to be addressed with ADDITIONAL patches as records OVERRIDE each other.
Description
Greetings fellow Wastelanders! Are you tired of downloading and installing multiple mods and then realizing (or not) that certain functionality has stopped working? Are you unable to forward the changes yourself using the tools available to you, or simply lack the time/motivation needed to do so? Do you simply want a one-stop fix to get all your lovely mods to work nicely together the way they were meant to as envisioned by their respective modders? If you have answered "YES!" to any of the above then The Wasteland Patch Collection has quite the surprise in store for you! If not, well, get it anyway as I can promise you it will enrich your Fallout 3 experience (in conjunction with the required mods for the patches to operate of course).
As I find more incompatibilities with the more popular mods I will be releasing patches for them, and of course taking feedback from Nexus users on what they would like patched. So be sure to track this mod to be informed automatically when I do release new patches and updates!
Cleaning Notes: DO NOT clean or edit any of the patches in ANY form. They contain NECESSARY records for them to operate and are FULLY clean. Any changes may break their operation and not produce the desired results. Similarly, if merging one or more of the patch plugins with other plugins, take care NOT to change or renumber the Form ID's as it can cause unwanted results. When in doubt; please ask.
--
Requirements
As this mod is based off of making changes to the original mod, you will of course need to have said mod installed before installing one of my patches.
Please note: If you do not have the mods required with their respective plugins, your game will CTD at the main menu. All original files are required.
--
List Of Patches
Please view the change log to view the list of patches as well as additional information.
--
Installation
I thoroughly recommend using Mod Organizer to help installing mods and managing your load order. Yes, it is a Skyrim utility but works for all TES/FO games. Do not use the MO on this Fallout 3 Nexus as it is outdated.
This mod is now fully installer friendly and has an easy-to-use interface for installing one or more patches if you use MO or NMM!
For those of you who still prefer a manual approach the instructions are as follows:
Step 1) Download the latest version of The Wasteland Patch Collection and extract the archive contents somewhere. Browse to the Patches folder, and therein should be several additional folders with the names of mods that have patches available for them. Open each folder for the patches that you require and copy the contents of the Data folder into the Data folder in your root directory of Fallout 3, overwriting any files if asked. Ensure you don't place the Data folder inside the Data folder of your Fallout 3 directory.
Step 2) Make sure that any of my patches that you downloaded are enabled in your mod manager of choice, and that they are loaded at the END of your load order for changes to take affect. If changes are still not taking affect, either the mod was installed incorrectly, or there is another mod that is overwriting the changes. Please let me know either way and I will do my best to try and help you out.
Step 3 [Optional]) Ensure that you are using ArchiveInvalidation Invalidated (if you aren't already) and manually ensure that bInvalidateOlderFiles=1 is true in your Fallout.ini file located in Documents\my games\Fallout3 for non-MO users and in ModOrganizer\profiles\ProfileName for MO users.
MO users simply install the archive as a new mod as per normal and enable the mod, ensuring no other mods are overwriting any of my files.
--
Uninstallation
To uninstall this mod, browse to your Data folder in your Fallout 3 root directory and remove any (TWPC) prefixed .esp's. MO users simply disable and/or remove the mod as per normal.
--
Incompatibility
This mod can possibly conflict with any mod that tries to alter, in any way, the same records that were modified by the mod that is receiving a patch by me. This won't cause any CTD's or anything, but may have undesirable affects such as the original mod not doing as it was intended due to being overridden by an incompatible mod of yours. So ensure my patches are loaded at the END of your load order, AFTER your Merged and Bashed patches!
If you find a mod that is causing an incompatibility between the core mods being patched by me then please let me know and I can make an additional patch as necessary. Else if said mod does not change (or supposed to be changing) the stuff it is affecting; simply load that mod before the core mods being patched and my patch.
I would like to thank the following users who found my patches worthy and donated their hard-earned caps towards my restructuring of the Capital Patchland:
MistakenMystic (GrantSP) - a talented modder from whence these patches began and for the HUGE help with FO3 S.T.E.P!
tragiverse - another talented modder for allowing me the use of their resources in this modl!
BenWah, hairylegs222, prisoner416 - the creators of the UPDATED Unofficial Fallout 3 Patch mod which my UUF3P patches are based on.
Peekaboom, FWE Team - the creators of the FWE - FO3 Wanderers Edition mod which my FWE patches are based on.
Sealurk - the creator of the Radioactive Bites and Stings mod which my RBS patches are based on.
Mmmmmmm - the creator of the Marts Mutant Mod mod which my MMM patches are based on.
Teabone3 - the creator of the Human Flesh Addiction mod which my HFA patches are based on.
jcro25 - the creator of the Point Lookout Reborn mod which my PLR patches are based on.
Puce Moose - the creator of the In the Shadow of the Swamp and The Mantis Imperative mods which my ISS and TMI patches are based on.
Darkcide666 - the creator of the HD Real World Water mod which my HRWW patches are based on.
Madcat221 - the creator of the Plasma Rifle Awesomefied mod which my PRA patches are based on.
Breeze582000 - the creator of the Breezes FO3 Males mod which my BFM patches are based on.
arahat - the creator of the 20th Century Weapons Reborn eXCaliberized with additional patches mod which my 20CWRE/CW patches are based on.
antistar - the creator of the Weapon Mod Kits mod which my WMK patches are based on.
CaBaL120 - the creator of the Bornagain Fo3 Outcast mod which my BFO patches are based on.
hikky71 -the creator of the K9 Breeds - Random dog breeds for Fallout 3 mod which my K9B patches are based on.
robert01, BenWah, hairylegs222 - the creators of the Paradox Ignition presents The Mergers mod which my EBTMGFWE, MMM, RIL patches are based on.
Latexschlampe - the creator of the Brahmin Variant Redux - Fallout 3 mod which my BVR patches are based on.
stabbedwithacarrot - the creator of the RH_IronSights FWE- WMK compatible mod which my RIFWC patches are based on.
Volek, bobers, Spiderpigg - the creators of Crowded Cities and Crowded Cities v2 of which my Crowded Cities Redux "patch" is based on.
Chesko - the creator of the Better Balanced Backpacks mod which my BBB patches are based on.
davidriggs - the creator of the Better Rivet City Church mod which my BRCC patches are based on.
bethjunkie - the creator of the Boulevard of Broken Dreams mod which my BBD patches are based on.
kevkas - the creator of the Chems and Meds Re-Texture Pack which my CMRP patches are based on.
eukaliptus - the creator of the Clean Pure Water Mod which my CPWM patches are based on.
MonsterMonkey - the creator of DC Moods which my DM and DMPLM patches are based on.
AVirtualDuck - the creator of Georgetown Expansion which my GE patches are based on.
Scarecrow23 - the creator of Realistic Interior Lighting which my RIL patches are based on.
Tubal - the creator of the Reillys Rangers Expanded mod which my RRE patches are based on.
Dracomies, SpaceOden - the creators of the Fallout 3 Redesigned - Formerly Project Beauty HD which my PB patches are based on.
weijiesen - the creator of the Winterized DX mod which my WD patches are based on.
dDefinder1 - the creator of Enhanced Blood Textures which my EBTMGFWE patches are based on.
Bethesda Softworks - for making several engaging and captivating RPG's to date and bringing players closer as a community through modding!
Nexus Mods - of which this community wouldn't exist so well organized and staffed not to mention the plethora of mods hosted!
You - for taking the time to read through this and/or trying out my mod and that of others thus ensuring the community lives on!
Additional credit and acknowledgement goes out to any and all persons who made the above mods, who without the patches I have made would not be possible. I am relying on those I have credited to have done the same on their own respective mod pages but mistakes and oversights do unfortunately happen. So to all you lovely people who made all the above mods possible, and to anyone I may have missed and not mentioned, THANK YOU! Your work is deeply appreciated and I hope that in patching your efforts to work alongside other great mods I am doing you proud and allowing your mod to live on to withstand the test of time that is this modding community!