Well, sometimes it can be sad when you have to think about mods, which you does not even use. Make tons of compability patches, etc. Can be really disapointing. Yeah I’d be lying, if I say I never think about others mods, but I belive I can make mods as great as FOOK, and thats why I disagree with people who dislike, hates mods because of they are not patched for hundred great mods, maybe most of them you never heard of, does not use it or does not like it.
Yeet, it should be on the bigger mod to make room for smaller ones instead of the other way around. If I for instance decide to revamp a part of Downtown and add interior cells to what were previously boarded up walls, I shouldn't have to tip toe around DC Interiors just to keep downloaders happy. Mutilating my own work to make room for someone else's feels harsh.
This is actually REALLY creative. I usually never comment on mods but this is surprisingly funny and inventive. A tiny change but very very welcome in my opinion. Bravo
Great concept! This going straight into my game! I'll be be back -to endorse for sure.
Think you might update this with a special comment in your PipBoy on how you chose to complete the Quest ['You patched a problem you didn't even know existed, Gar!.' -preferably something better]. Maybe give you a little boost [2 points of so] to Small Guns or a tiny, albeit useless Perk [Popeye Perk; from now on you will eat your spinach with a smile! -preferably something better.]
18 comments
and really good if your role playing an evil karma character
Think you might update this with a special comment in your PipBoy on how you chose to complete the Quest ['You patched a problem you didn't even know existed, Gar!.' -preferably something better]. Maybe give you a little boost [2 points of so] to Small Guns or a tiny, albeit useless Perk [Popeye Perk; from now on you will eat your spinach with a smile! -preferably something better.]