Fallout 3
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Teabone

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Teabone3

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14 comments

  1. sriniboss
    sriniboss
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    • 2 kudos
    This mod in itself if great! But there are many conflicts with mods such as Fallout 3 Hardcore Mode: https://www.nexusmods.com/fallout3/mods/23874
    and sk Bottle Filler:https://www.nexusmods.com/fallout3/mods/24438 I hope the Mod author will one day get around to patching this, 
  2. MCarbiter18
    MCarbiter18
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    • 7 kudos
    I highly doubt you will see this after all these years. But I really enjoy this mod, however it conflicts with Simple Needs. It makes it so all food and drink items that give bottles or cans don't restore their respective needs.
  3. Kfyatec
    Kfyatec
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    Why beer does not give me any caps? After all, this is the most obvious type of drink, which is always with a cap unless it is in the aluminum can.
  4. FreedomFighter4
    FreedomFighter4
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    Trying to understand the main purpose of this mod gameplay wise. Is it for immersion, a modder's resource, or actually have use? Are you able to refill them or is to be used alongside Bottle that Water or Fallout Food. Both of them already include a similar mechanics which i'm sure would conflict unless the scripts were edited and the mods merged.

    I get what it does but was curious what the thought was for use behind the creation.
  5. MaeseAtorrante
    MaeseAtorrante
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    Is this compatible with Arwens Realism Tweaks?
    1. Teabone3
      Teabone3
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      • 22 kudos
      I have yet to test. I'm going to change it so that consuming the items doesn't check if you are the player before giving the empty items. That way it can be used with NPC's too. Hopefully that will have with more wider ranged compatibility.
  6. insaneplumber
    insaneplumber
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    Thank you for updating and developing this modification.
    When I find some time in the coming week, I will do in 3ds max new mesches for empty bottles etc ... (specially for your modifications)
  7. Teabone3
    Teabone3
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    • 22 kudos
    Empty Wine Bottle and Empty Buffout Container has been added.
  8. sieboldii2
    sieboldii2
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    • 54 kudos
    Why, in heavens name, does this require all of the DLCs?
    1. insaneplumber
      insaneplumber
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      Open the ESP using the Fo3Edit.
      Clean it from ITM. ( Ideally remove the entire "Worldspace" section)
      Use Clean Masters. (Get rid of unnecessary ballast)

      The modification requires only:
      Fallout3.esm
      BrokenSteel.esm
      PointLookout.esm

      The rest of the entries in the header is unnecessary garbage.
    2. Teabone3
      Teabone3
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      • 22 kudos
      Mod no longer requires Anchorage, Zeta nor The Pitt. In the latest update.
  9. insaneplumber
    insaneplumber
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    Patch for FWE will be available?
  10. Moocows55778
    Moocows55778
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    • 0 kudos
    Pretty cool mod, ill use it my next play through.
    1. insaneplumber
      insaneplumber
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