How did you manage to change the traile plasma color anyway? I've tried to change the color of plasma projectile, but only the real projectil changed its color while the traile still remains green.
Looks fine, but Brown White and red? they don't mix together, i like the fact that u changed the plasma color itself not anyone can do that, good job keep doing what you're doing, and please next time make sure the colors fit each other. . (sorry about my english i just hope u understand me)
Looks fine in the screenshots! But both mods are not really useful for now, as they contain only .esp files and no textures. Can you upload them as well?
Got the armor working, although it needed a little tweaking in G.E.C.K. But the rifle does also needs the .nif file. Perhaps you could create a .bsa archive for your .esp's. Its easily done with FOMM. Otherwise they must be placed in the same directory structure. (Data/Meshes\Weapons... FancyNewGun.nif for example) Hope I do not bother you, but I want THAT GUN!!!! Thanks
Me again. Still needs a bit fixing... The mod should look like this: 1. A folder named as you like, RedPlasmaRifle for example 2. the folder should contain the naked .esp 3. the folder should further contain a subfolder named Data 4. inside this one two subfolders, one named Meshes, the other one Textures 5. inside both of them you should replicate the exact folder stucture as in your games folders, maybe "weapons\2handrifle\plasmarifleNEW.nif" All the folders are necessary because the .esp looks for the .nif's, .dds etc. in the exact same spot as on your drive. If you want to make it easy for mod-newcommers, create a .bsa. This .bsa must contain only the meshes and textures folder and their respective contents. The .bsa is essentially the same as the "data" folder. Finally a useful link: http://geck.bethsoft.com/index.php?title=BSA_Files
Hey there. The new files well aligned, got the new gun, the meshes and textures work fine now. But while test-shooting I noticed a bug with the projectile. The screen flashed light red for a moment when firing. Otherwise all works as expected. Seemingly the "002RedPlasma" projectile is bugged somehow for me? The "projectilesRedplasmaProjectile1" is fine and functional!
The .bsa contains a .zip file, it should only contain your meshes folder and your textures folder. The ones in the .zip file, nothing else. Keep it up, and thanks for your effort
Hi again, im sorry about all these uploads and that im taking so long to get it right. i am going to upload another file containing a bsa file along with separate zip files, think that's what you meant again sorry im taking so long.
Don't worry, everyone was new once! You'll be a pro in no time. Again a helpful link: http://wiki.tesnexus.com/index.php/How_to_upload_mods Take your time and again, no problem
Hey. The new .bsa still contains a .zip file. Put only the meshes and textures folder inside, just as they are. Nothing else is needed in the .bsa. Does the firing animation work for you? I still have graphic glitches with that projectile
the new version of the mod shouldn't have a bsa with a zip file contained in it, for me when i downloaded it it had 2 zip files and a bsa but the zip files weren't inside i think what's happening is they're conflicting with all of the old versions, i had to remove all the old versions of my mod from my pc before it would work.
When i download "red plasma rifle plus automatic red plasma rifle new" i get a .zip file named red plasma rifle plus automatic red plasma rifle new-20919-1-0.zip! OK so far... I extract it and get 3 files: "Red Plasma Rifle.bsa", "Red Plasma Rifle.esp" and "Super nova armor (Black and orange stripe armor).esp". OK, too. When i install it it does not work. So i extract "Red Plasma Rifle.bsa". Here's the problem, because it contains for me "red plasma rifle +a.zip"! When extracting this one there are the meshes and textures folders that should have been extracted out of "Red Plasma Rifle.bsa". Dont confuse ".zip" with ".esp". The .esp's are fine and in the right place as is the .bsa.
Nope, does not work. Waited for more than 100 hours, vendors updated their inventory 3 times but this gun never appeared in flak n shrapnel's inventory.
this is part of a different mod im working on that has the same weapon but it's called plasma rifle V i think i forgot to rename it to red plasma rifle sorry
21 comments
How did you manage to change the traile plasma color anyway? I've tried to change the color of plasma projectile, but only the real projectil changed its color while the traile still remains green.
.
(sorry about my english i just hope u understand me)
The mod should look like this: 1. A folder named as you like, RedPlasmaRifle for example
2. the folder should contain the naked .esp
3. the folder should further contain a subfolder named Data
4. inside this one two subfolders, one named Meshes, the other one Textures
5. inside both of them you should replicate the exact folder stucture as in your games folders, maybe "weapons\2handrifle\plasmarifleNEW.nif"
All the folders are necessary because the .esp looks for the .nif's, .dds etc. in the exact same spot as on your drive. If you want to make it easy for mod-newcommers, create a .bsa. This .bsa must contain only the meshes and textures folder and their respective contents. The .bsa is essentially the same as the "data" folder. Finally a useful link: http://geck.bethsoft.com/index.php?title=BSA_Files
The .bsa contains a .zip file, it should only contain your meshes folder and your textures folder. The ones in the .zip file, nothing else.
Keep it up, and thanks for your effort
Take your time and again, no problem
Does the firing animation work for you? I still have graphic glitches with that projectile