Fallout 3

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AndyW1384

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AndyW1384

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209 comments

  1. alibaba50
    alibaba50
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    • 0 kudos
    ok. Works correctly, but all these women without hair and extremely pale are ugly
  2. MeZodo
    MeZodo
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    Im looking for a similar mod for fallout new vegas, would this in theory work on fnv? 
  3. saitofutoshi88
    saitofutoshi88
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    • 89 kudos
    Thanks :D
  4. SaiyanElite
    SaiyanElite
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    • 3 kudos
    How can I place more than 16 Mannequins?
    1. cybermouse2
      cybermouse2
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      DMA0972 says:
      .
      i made a copy of the .esp and renamed it Mannequins2.esp.
      it should add another Box in the vendors inventory.Tested.
      however there are 3 vendors ..so you can make Mannequins3.esp as well
  5. cybermouse2
    cybermouse2
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    Anyone has plans to bugfix this mod???
  6. grneely
    grneely
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    • 10 kudos
    Modders wanting to use portions of this work outside of a player home will need to make some modifications, otherwise the mannequins are likely to be attacked. I found there are two things I needed to do to address this and keep the mannequins functional.

    The first is to add the most common factions to the mannequins. The easiest way to do this is make a template mannequin with the desired factions, then have all other mannequins refer to that template with "Use Factions" template flag checked. This much will be obvious to experienced modders.

    The second part is not so obvious. In order to trade with the mannequin, the mannequin must be set as a player teammate. The mannequin script does a "SetPlayerTeammate 1" when the mannequin is first loaded. But this makes player-hostile actors attack the mannequin, regardless of faction settings. My solution: remove the teammate function from the OnLoad block and add it immediately before the "OpenTeammateContainer" call which initiates trade, then immediately follow that line with "SetPlayerTeammate 0". Faction stuff should now work.

    Maybe this will help someone doing fun stuff with this mod.


  7. Wolfie147
    Wolfie147
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    Looking at the comments, it's a risky mod, but it's a great idea.
  8. FoxiShandris
    FoxiShandris
    • supporter
    • 1 kudos
    16 just isn't enough! Anyway to bypass the "all mannequins have been placed" thing to get more?
    1. NecronAssasin13
      NecronAssasin13
      • member
      • 1 kudos
      if there is an command like gbo in fo3. click on the thing then gbo you will see the id then player.placeatme
    2. deleted22763184
      deleted22763184
      • account closed
      • 4 kudos
      i made a copy of the .esp and renamed it Mannequins2.esp.
      it should add another Box in the vendors inventory.Tested.
      however there are 3 vendors ..so you can make Mannequins3.esp as well
  9. Namea
    Namea
    • member
    • 15 kudos
    It's a shame that this won't work with the GOTY edition of the game! I tried but the mannequins aren't in any of the shop inventories. Oh well maybe it'll be updated someday.
    1. aeterna789
      aeterna789
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      • 0 kudos
      3.3 works with GOTY Edition. I'm playing with it right now.
  10. xMatisse
    xMatisse
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    • 1 kudos
    This mod scares the S**t out of me, i shot one of the mannequins and now it tries to kill me everytime i turn my back, they shoot at each other and then when i look they stop moving. T_T