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Yukichigai

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Yukichigai

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14 comments

  1. yomaus
    yomaus
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    • 1 kudos
    he?! it was a bug? I always believe the protector where ticked addict because the were old and malfunctioning. I installed uuf3p and became to miss the junkies robots
    1. ChaosOrdeal
      ChaosOrdeal
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      • 2 kudos
      +1
  2. TheCaptain19WingNut
    TheCaptain19WingNut
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    Is this included in the unofficial fallout 3 patch?
    1. MaeseAtorrante
      MaeseAtorrante
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      • 37 kudos
      Yes, it was included in the 1.7 version.
  3. TheCamo
    TheCamo
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    Sweet, converting this for tale of two wastelands.

    Just encountered this issue and it's annoying. No more grabbing every metro ticket I see.

    What bash tags should i give this? I had a quick look in fnvedit and gave it a Script tag.
    1. Yukichigai
      Yukichigai
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      • 808 kudos
      Script and Dialog I think. Is Dialog a Bash tag?

      I'm so unfamiliar with Bash tags. I really shouldn't be.
    2. TheCamo
      TheCamo
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      No I don't think it is, I'm pretty unfamiliar with them too. I just go here and check http://wryemusings.com/Wrye%20Bash.html#BashTags

      Thanks for this, I merged all your recent fixes you released without issues.
    3. TheCamo
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      Was wondering if anyone had fixed the broken steel bug with followers getting crazy amounts of HP.

      If it's not covered in the TTW Fixes or UOF3P would you mind having a look at it? not sure if it is covered or not but I have TTW fixes and Rex seems pretty invincible.
    4. Yukichigai
      Yukichigai
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      It's covered in UUOF3P, but I'm not a fan of how its handled. Rather than making RL-3, Fawkes, and Dogmeat level with the player, it simply steps them back to their base game stats where they're locked at one level with fixed HP. The problem I have with that is that those HP figures were based on your level maxing out at 20, not the 30 you can get to with Broken Steel. Pretty much everyone winds up being rather... squishy... at higher levels, to the point where you spend more time helping them in combat than vice versa.

      Anyway, I'll put up an alternative scaling fix here in a bit. Maybe it'll be incorporated into UUFO3P.
  4. GrimReapers1
    GrimReapers1
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    Absolutely {CENSORED} brilliant! I'm going to wait for this to be incorporated into the next updated release of the updated unofficial fallout 3 patch.

    Assuming you give your permission (and BenWah agrees) It HAS to be included. It's a moral imperative.
    1. Yukichigai
      Yukichigai
      • supporter
      • 808 kudos
      My mods are universally tagged as "free to reuse with credit" unless it involves other people's work. Even then, I try to make them reusable if possible.
    2. GrimReapers1
      GrimReapers1
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      Cool deal.
  5. didietchris
    didietchris
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    • 0 kudos
    Protectron : Ticket please?
    Me: Here it is (pull out a minigun and shoot the walking garbage can)
    Procetron : ----"destroyed"----
    Me: Problem solved. No more ticket (and me salvage the robot for more ammo and fission battery).

    By the way, good job for fixing it. I always need this robot to clear out zombies from metro tunnel.



  6. seangloin
    seangloin
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    • 2 kudos
    Nice fix, thanks for the effort. Nice to see modders still turning out improvements to the game. I'll put this in my fixes compilation. Maybe you could get it into Benwah's Updated Fallout 3 patch?