Fallout 3

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Lord Dlichnum

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Dlichnum

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Catmeat - Dogmeat Replacer for Fallout 3
Author - Lord Dlichnum
Version - 0.5a

Description

This is a quick mod to change Dogmeat into "Catmeat", a largerly oversized feline to aid you in your adventures. All of his basic behavior and scripting has been retained, so the behaviors that made Dogmeat so fun to have around are still present in Catmeat.

Installation

Drop your chosen Catmeat.esp, meshes and textures folders into the Data files. Check the esp in FOMM.

Issues and Oddities

Catmeat is supposed to have no sounds at all. The mod I got the basic cat animal from does have sound, I'm simply too ignorant to be able to get them to work in game. Now, I did say "supposed", since, right now, if you talk to Catmeat he will happily bark and pant at you. I don't know how to make that not happen. Also, his name is not changed in dialogue in this version. This is a pretty quick mod. I apologize for any inconvienance or anger this causes. It's completely my fault.

Personalization

Changing Catmeat's Name -

Console:

Click on Catmeat.
Press the ` button. (It is on the upper left corner of your keyboard.)
Type in "SetActorFullName _____"
Press Enter.
Profit.

Geck:

Load Up Catmeat.esp
On the Object Window to the left of the screen, click on the plus sign by "Actors".
Click the plus sign by "Creature".
Click the Plus sign by "Animal".
Click the "cat" line.
Double click on "FFEU255Dogmeat".
On the upper left corner of the window that popped up, find the word name and the space there currently filled with "Catmeat".
Alter it to your liking.
At the lower left corner of that window, click OK.
Save.
Profit.

Editing the Cat's Size

Console:
Click on Catmeat.
Press the ` button. (It is on the upper left corner of your keyboard.)
Type in "Setscale ____" (Insert any number here. Everything below 1.00 (E.G 0.5) will make Catmeat smaller. Any above 1.00 (E.G 1.10) will make him bigger.)
Press Enter.
Profit.

Geck:
Load Up Catmeat.esp
On the Object Window to the left of the screen, click on the plus sign by "Actors".
Click the plus sign by "Creature".
Click the Plus sign by "Animal".
Click the "cat" line.
Double click on "FFEU255Dogmeat".
In the upper center of this window you will see several tabs that say "Traits", "Stats", ect, ect.
Click on "Stats".
To the right of Catfood's attributes you will see a line of information starting with "Combat Skill".
Go down this line until you locate "Base Scale"
Insert any number here. Everything below 1.00 (E.G 0.5) will make Catmeat smaller. Any above 1.00 (E.G 1.10) will make him bigger.
At the lower left corner of that window, click OK.
Save.
Profit.

Credit

The models and textures in the mod come from the extremely talented team of "Beyond Boulder Dome", for Fallout New Vegas (http://www.nexusmods.com/newvegas/mods/46907/?), If you own that game, you really should check that awesome mod out.