Fixes Campbell attacking his dog; ensures enemy turrets attack. Talon Technician AI altered from 'Very Aggressive' to 'Aggressive'.
Version 1.05.8
Fix missing ONAM records.
Version 1.05.7
Fix for hidden doors models conflict
Version 1.05.6
Fixes Arthurs dialogue trigger bug in Silver Spring sewer.
Version 1.05.5
Fix Talon doctor dialogue to allow access to quest if player has previously rejected it or been unable to meet conditions.
Remove playerteammate status from Athurs once his quest has finished
Version 1.05.4
Fixed Arthurs dialogue at end of Chemistry Set quest not triggering.
Fixed misaligned room portal in Drain.
Version 1.05.3
Fixes Peters quest not marked as complete
Minor change to guide to clarify Tommy Quest(s)
Note made of minor conflict with Prisoners of Underworld mod.
Version 1.05.2
Fixes doctors not recognizing/fixing new addictions
Small change to dialogue conditions to ensure Braddock does not leave the Talon base.
Version 1.05.1
Minor dialogue fixes.
Includes a failsafe for anyone affected by the bug (fixed in 1.02) whereby the Morgan holotape did not spawn, preventing access to the end of the main quest. The mod will now check for this situation and ensure that the holotape is placed in the locker.
Version 1.05
Fixed model car Havok issue.
Fixed misleading wording of quest update when entering Science Block.
Arthurs now has the option to make the dart gun, in case of mod clashes over workbench script.
Small dialogue changes in Fort Independence.
Player who misses out on Peters' quest due to having no access to the Citadel can now go back and obtain the quest once they have advanced to the relevant point in the base game main quest.
Imprtant note: some small navmesh changes have been made in a number of cells. These should not give any trouble, but if you do have problems you may need to start from a clean save.
Version 1.04
Fixed cut pipes/misaligned light in National Archives.
Fixed hypochlorite tank Havok issue.
Fixed various minor dialogue issues.
Possible fix for mutants failing to spawn in Silver Spring.
Version 1.03
Fixed player able to access the void in D&M's.
Fixed Booze Hound quest not always updating when player enters Hanson's.
Fixed vertibird not appearing if player uses rear exit from supermarket.
Fixed gate guard in Silver Spring not giving option to enter.
Fixed Talon troops not recognising mutant attack as having been defeated.
Fixed main quest not updating/Underworld dialogue not appearing when robobrain is hacked.
Modified Arthurs dialogue to recognise if player has exited Takoma station/clarify misleading directions.
Cleared minor typos in dialogue.
Added notes to assist player in certain areas.
Version 1.02
Fixes duplicated entry on Braddock's terminal
Fixes Arthurs not giving directions in Seward Square
Fixes DC Delivery quest not updating after talking to Fleming
Fixes Azrukhal dialogue bug
Version 1.01
Fixes minor dialogue bugs
Fixes problem with Alexscorpion's Pipboy PDA not working in Club Corvega
Adds mesh for Carl's Hunting Rifle
Fixes mistake in the Guide re. Talon doctor in Silver Spring