This mod contains everything Kentbury Way does. As stated on the AIM page, "I built this mod as an extension to my earlier 'kentbury way', so this mod contains all of that as well, don't run both."
Is there any reason that the dirty mod might create crashes to desktop? I've always kept a fairly stable mod list, but lately I've had a few CTDs and I believe I'm in the area of this mod.
For anyone reading this: Just because a mod is "dirty" it doesn't mean that it will cause crashes. Sometimes dirty mods need to be "dirty". Though generally trust STEP. Don't blindly clean every mod you come across.
Really do love this mod. It does really seem to fit into the wasteland. Whenever I go here it just feels like this was actually part of vanilla fallout 3. Oh I really did enjoy the backstory it goes so well with fallout.
It's always nice having new places to explore, and you've done a fine job of making these new interiors different enough to be interesting, yet still consistent with the rest of the game. This is one of those mods that could easily be mistaken for official content. Some good examples of environmental storytelling, too. I especially love the attics!
You did a good job with the loot, too. There's enough of value to make it worth looking, but not so much that it's OP. I was happy to see that you avoided the common mistake of scattering perfect condition weapons around for no reason. I notice that, a lot of mods do it and it irritates me. :/
For anybody who's wondering, one of the new interiors would make a pretty good player home. The house on the hill with the garage is pretty tidy for an abandoned place, and has a bed and workbench in the attic.
DL and instant install I am quite close there ingame now actually.
I was just in the area thinking one might "modd" the houses
Although I am personally was thinking of moving one of Chuck's (DC interior) houses from Jury street over here because of conflict with Jury street girls quest mod. And the one for the CUBE mod uses a house of chucks too. Now I gotta think of a new place
No one has done any of the almost standing scrapers yet
20 comments
Just because a mod is "dirty" it doesn't mean that it will cause crashes. Sometimes dirty mods need to be "dirty". Though generally trust STEP. Don't blindly clean every mod you come across.
You did a good job with the loot, too. There's enough of value to make it worth looking, but not so much that it's OP. I was happy to see that you avoided the common mistake of scattering perfect condition weapons around for no reason. I notice that, a lot of mods do it and it irritates me. :/
For anybody who's wondering, one of the new interiors would make a pretty good player home. The house on the hill with the garage is pretty tidy for an abandoned place, and has a bed and workbench in the attic.
I was just in the area thinking one might "modd" the houses
Although I am personally was thinking of moving one of Chuck's (DC interior) houses from Jury street over here because of conflict with Jury street girls quest mod. And the one for the CUBE mod uses a house of chucks too.
Now I gotta think of a new place
No one has done any of the almost standing scrapers yet
Thanks and have a good one!