I used your behemoth but just changed the damage / health kept everything same. I wanted behemoth to be more like bosses impossible to defeat without nukes. Deathclaws are deadly enough already due to their annoying speed and damage. Two hits i'm dead. I found super mutants to be pretty weak so I am looking to change their hp to something more ridiculous. Thanks for me mod endorsed 15 min still need to wait.
yea, i just find that deathclaws were waaaay to easy for me, one shot and they were dead, they didn't even get a chance to hit me. unlike New Vegas where I actually feel like they are a challenge! I made them stronger for a challenge but its still wasn't a challenge for me. I guess I just used the Xaunlong LMG Liberator too much, and if you are wondering what that is, it's a gun pack that me and my friend are doing. his ideas, I'm just putting them into a mod. I'm not very creative, and he has amazing ideas so i just put them together for him. Of course they are default textures because i just started modding, but they're great guns! I may release it, I don't know. I don't know if it's good enough for the mod community.
My suggestion would actually be in the opposite direction, increase deathclaw's size, speed, attack range, and damage, and put their hp to something modest like 750.
That's what I did for my game . Although it isn't as effective as in NV due to the lack of DT system . I think the behemoths could use a slight bit of damage boost, hp bloat works for them so it's good.
If I increased their size I wonder if I can also make it so when they swipe you, it knocks you to the ground and ragdoll, that would be intense too because that way you have to be strategic and not run in there willy nilly.
6 comments
How can i fix this?
That's what I did for my game . Although it isn't as effective as in NV due to the lack of DT system . I think the behemoths could use a slight bit of damage boost, hp bloat works for them so it's good.