disappointed playing FO3 and it's lack of decent quests so while this isn't the same as those by Th3Overseer it's sadly the closest we are going to get for FO3 all i would ask is adding more bounties and harder targets/ better rewards and more karma per target. having npc's comment about killing those named bounties is too much to ask for i guess
In 2023 I experienced a game breaking bug with this game... latest version of FOSE (January 2023) and "down grader" patch... all the target NPC glitch and don't work right.... and All named slavery targets are glitches... could be cross mod conflicts but be prepared to test of fresh character and be prepared to delete mod... Last update for this mod was 2008 so update from Mod author is unlikely
So to clarify, there was only one bounty in the game, right? Junders Plunket. There were no other bounties? For some reason I thought that you had a string of bounties the Regulators would offer. But that this was originally in the game by Bethesda.
Just wanted to say that this mod is awesome for Good-karma characters. Gives you a reason to stick to being good and gives you a decent reward for doing so. Should have been in the game to begin with (10 caps for a few fingers doesnt come close to a reasonable reward).
This mod really adds a lot to the regulators. I've been looking for mods that sort of...overhauls the experience of being a regulator, and this mod does a great job of doing so. I love the added touch of humor after certain bounties xD I've been using this mod with the "regulator intercom" mod, the mod that gives the lawbringer perk at level 2, and it has honestly been a great experience overall.
i suggest that every hostile named raider should have a bounty on their heads after all they must have gotten their names from doing something very evil or something : ]
I like this mod however, I only just took the Lawbringer perk at lvl 12 but I killed Mr. Burke at lvl 2. How do I collect on his bounty? Also, I think I killed Leroy Walker.
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Also, I think I killed Leroy Walker.
~Edit, I haven't killed Leroy Walker ... yet!