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Tweak1971

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24 comments

  1. TelShadow
    TelShadow
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    • 391 kudos
    A very interesting concept i look forward to giving this a try. 
  2. highhthere
    highhthere
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    • 361 kudos
    Very cool, thank you!
  3. MuhammadJA
    MuhammadJA
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    Is it possible to modify the max limit or the timing of the generators using FO3Edit?
  4. PSNtoonjuice
    PSNtoonjuice
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    • 7 kudos
    Any chance we could see this in New Vegas? It's really not the same without it!
  5. randomhuy
    randomhuy
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    Will it trouble you to make a similar thing for New Vegas?
  6. fvdy
    fvdy
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    There's probably a misunderstanding, but I should be able to have more than three working ammo generators, right?
    1. Tweak1971
      Tweak1971
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      The example I used was of 3 of the same generators, you can have 7 or 15 or 642... The 3 was only an example.
  7. Tweak1971
    Tweak1971
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    The Ammo Generators will ONLY show up after a few in game days, NOT IMMEDIATLY... The vendors must restock new items, when and ONLY when that happens they will appear.
  8. Libertystance
    Libertystance
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    I can't find these anywhere!

    I have repeadly checked with the travelling merchants, the stores in Rivet City, Moira Brown (crater side supplies), no one has them!?

    Would be good if they could be crafted?

    1. rjey10
      rjey10
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      how to find dem?
  9. Tweak1971
    Tweak1971
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    As of 2015-7-29 the more generators you have the more ammo will be produced, 3 10mm generators will make 3 10mm rounds every 30 seconds.
  10. smankwald
    smankwald
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    any word on if these items add more ammo to your inventory if you have multiples of the same one? for instance if i had two EC pack generators would i get 2 shots every 20 seconds? if not that should be a thing. if i manage to save up and spend like 250k caps buying 20 of these generators i feel i should be able to get 20 rounds every 20 secoonds. vengance eats the ammo y'know? also with an ammo cap like 999 for weapons like a minigun or a gatling laser or even an assault rifle, you can burn through that in a matter of minutes meanwhile 1 generator standing in megatons bomb water would take 3ish hours to give that back if being in radiation doubles the speed of generation. if you had enough rad away to survive that that is. i understand you are trying to go for a balanced mod, but there is such thing as being too underpowered. for most other weapons this mod will do just fine if you rotate weapons and buy all the generators but for big guns this mod kinda lacks in usefulness. i feel this mod has great potential and i love the concept. its 1000% better than just having ammo boxes dumped into your megaton house with thousands of rounds in them for every weapon that respawns every 3 days. i like how you are allowed to invest your caps into a passive regeneration. i just want to be able to invest more know what i mean? also are you planning on adding a shotgun ammo generator to this mod?
    1. Tweak1971
      Tweak1971
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      First off, No at the moment duplicates of the same generator will not increase ammo generation. Secondly all non DLC ammo types were represented but somehow I don't know how but the Shotgun Ammo Generator was never created or added. It has now. I've increased the cap from 999 to 2500 and 50 to 100 so you'll get more bangs for your bucks. Also increased the generator apprearence from 1 to 3 so when you find someone selling one they will be selling 3 randomly selected generators instead, Yah. Have fun thank you Smankwald for tipping me off to the absence of the shotgun generator.