great mod ^^ And for anyone requiring the console command to warp these creatures to you if they get lost, first make sure to check what their ID is when you first meet them by clicking on them in console command state. Their ID code will appear at top of the screen. Write down whatever this ID number is for future reference, then simply type: prid (ID no here)-->then press enter<--- moveto player
And to the mod author, i had tried using the codes you offered on the description page but to no avail. this way^ however, worked for me : )
I have a question I use "Remote Control Companions plus" ( http://fallout3.nexusmods.com/mods/11444/? ). A fantastic plugin that integrates and centralizes management of companions. Both those Vanilla (Dogmeat, Fawkes, Clover, etc ...) than those from other mods, in the same post box, and with the same remote control (adds to your inventory). We can integrate the total up to 8 companions. Unfortunately it does not seem to recognize as companions, our friends the 3 bears. If you have time, you might consider this mod, and see why it does "not stick" ? Thanks
I think I found the cause of the issue: for Thaumas, in FOEdit, in dialog section, a flag "Goodbye" is missing. So I added. Now I can leave the dialog in clicking on the motto "I must go on". These days I'll play again with intensive way, and I'll give you a report.
I'm having an issue with the bears picking up the textures from the environment I'm in. Like in the Oasis, the bears switch from being green/leafy to matching the sticks and such on the ground to the wood on the perimeter fence.
That usually happens when the textures are in a wrong place. Did you install this manually or did you use NMM? Also, is your game purchased from steam?
The bears look really nice, but I ran into a few problems with this mod.
I installed it with FOMM.
The first bear I got was Thaumas, After he became a companion I fast traveled out of oasis, but he didn't come with me. Once I traveled back to Oasis he was outside of the gate and followed me again. But then I went back inside Oasis to find the other bears, and they didn't follow me outside Oasis again. Once returning inside, I told them to 'Wait here' and for some reason they all turned hostile against the residents of Oasis and attacked them. I reloaded the save a few times, I'm not sure what's wrong.
This is probably something I did wrong..But other than that, nice work.
Thanks. Does it happen everytime? The same thing happened to me when this mod was in it's early stages but I thought I had fixed it.. Anyway, I recommend that you use fast travel to enter and exit Oasis. I don't know why the gate in there makes them go apeshit. I really don't. But in this case I think you should try to recruit them outside Oasis. Go somewhere safe and use this command on console.
I didn't run into any problems outside of Oasis, I'm going to take them to certain places in the wasteland, and afterwards back to Oasis and see what happens. I'll keep you updated if needed.
48 comments
in the top 100 mods for fo3
https://www.youtube.com/watch?v=HFt-5ldKSIw
prid (ID no here)-->then press enter<---
moveto player
And to the mod author, i had tried using the codes you offered on the description page but to no avail. this way^ however, worked for me : )
I use "Remote Control Companions plus" ( http://fallout3.nexusmods.com/mods/11444/? ). A fantastic plugin that integrates and centralizes management of companions. Both those Vanilla (Dogmeat, Fawkes, Clover, etc ...) than those from other mods, in the same post box, and with the same remote control (adds to your inventory). We can integrate the total up to 8 companions. Unfortunately it does not seem to recognize as companions, our friends the 3 bears.
If you have time, you might consider this mod, and see why it does "not stick" ? Thanks
And the same issue with dialogs a item (something like "I must go on" or <=>, is missing for Thaumas).
I installed it with FOMM.
The first bear I got was Thaumas, After he became a companion I fast traveled out of oasis, but he didn't come with me. Once I traveled back to Oasis he was outside of the gate and followed me again. But then I went back inside Oasis to find the other bears, and they didn't follow me outside Oasis again. Once returning inside, I told them to 'Wait here' and for some reason they all turned hostile against the residents of Oasis and attacked them. I reloaded the save a few times, I'm not sure what's wrong.
This is probably something I did wrong..But other than that, nice work.
Anyway, I recommend that you use fast travel to enter and exit Oasis. I don't know why the gate in there makes them go apeshit. I really don't. But in this case I think you should try to recruit them outside Oasis.
Go somewhere safe and use this command on console.
prid <referenceID>
moveto player
These are the IDs
Ben :01000ea9
Custer: 01008d2d
Thaumas: 01007925
I hope it works.