Fallout 3
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david marshall

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LynxAwakening

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7 comments

  1. AlmadeSangre
    AlmadeSangre
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    • 7 kudos
    good job :D
  2. jaderiver
    jaderiver
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    • 122 kudos
    This sounds ok, I normally just get rid him with console commands, but I just cant remove the big clunk thing left behind, this mod works well with the mod DALCO Wadsworth the Recycler which turn wadsworth into a junk recycler for scrap metal ?
    https://www.nexusmods.com/fallout3/mods/17146
  3. kissarmy101
    kissarmy101
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    • 0 kudos
    you should add a top hat to him for that look. or soemthing like that. but cool mod i dont have a big ass robot to walk around lol
  4. FaramH
    FaramH
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    • 427 kudos
    A great touch, should have been like this from the start. Endorsed and great job.
  5. Plaguepox
    Plaguepox
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    Thank you for this. He is so much less irritating in this mostly silent, mostly out of the way form. I actually stumbled onto him and was surprised instead of fighting to get around him. Thank you again.
  6. ChristCatnap
    ChristCatnap
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    • 1 kudos
    Yes this is good.

    Alas I'm using Megaton Returns, your eyebot would have eased my regret when lacking the clunky Wadesworth in the new home, irritating as that buttinski was.

    Sgt. Rock and Frazzled could have had a playmate.
  7. SirHempy
    SirHempy
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    An eyebot with a monocle? Who doesn't deserve to be shot in the processor for blocking every door? Simple yet effective idea i like ie.