The ENBoost is causing stutter/FPS drops for me. When I installed it, my FPS would drop from 60 to 55 or even lower, such as 40. But when I uninstalled it, my FPS was a consistent 60fps; the lowest it had fallen to was 58. My GPU is a GTX1060. Does someone know what's causing this?
2020 - i still have this problem with stutter and sudden frame drops on a capable rig - far away from speed boost at all. tested all combiations in enblocal.ini. no chance to get rid. this applies to skyrim, fo3 and fnv. as an advantage there is indeed a memory amount boost for these games which is very helpful to avoid mem related ctd. it would be great to get somehow rid of these harsh frame drops.
CREDITS TO newhampshireanFOR THIS POST ON THE NEW VEGAS VERSION!
So there appears to be a lot of misinformation and confusion here, and I doubt this page will be further updated. Therefore, I wanted to clear up some things for any new visitors. First of all... ENBoost is not a mod. In fact, it's only a feature of the ENB graphics modification by Boris Voronstov. The ability of ENB to manage/reduce memory (ENBoost) is enabled by changing some values--technically just one--in the enblocal.ini. Since ENBoost is simply a setting available in the default enblocal... Users of an ENB preset, such as Enhanced Shaders, DO NOT need anything extra. ENBoost can be set in your existing enblocal.ini. (Although it's probably already active). The files downloaded here are not special in any way: they are simply pre-tweaked enblocal files. Unfortunately, though, they are generated using an older version of ENB and have not been updated, despite installation advice to use the "lastest ENB version". They will work, technically, since the largest differences between ENB versions are either 100% under the hood (no configuration changes) or related to graphics modification, which is not controlled by enblocal. Of course, this is all assuming that you downloaded the most recent version from enbdev. If you downloaded an archived version of 0.203 or 0.216, then you're using the ENB that the files hosted here were pre-tweaked for. HOWEVER, there have been lots of changes and fixes since 0.216--particularly from 0.225 onward--and it would likely be in your best interest to use the most current version of ENB (0.263 at the time of this posting). Therefore, it is in your best interest to manually edit the most current enblocal.ini. It is very simple, so there should be little room for user error; I'll explain the process below.
1. Turn Anisotropic Filtering and Antialiasing/Multisampling off either through the Launcher menu or manually in your fallout.ini and falloutprefs.ini. Use ENB's AF and AA or force them in video card control panel.
4. Open the "Wrapper Version" folder [a note on "Injector Version" later] and copy/cut the files d3d9.dll, enbhost.exe, enblocal.ini, and enbseries.ini
5. Paste the four files into your Fallout New Vegas root directory (the same place as your FalloutNV.exe) Users of the newest version of FNV4gb.exe: place d3d9.dll in the "exes" folder generated in the same directory as your fnv4gb.exe
6. Open enblocal.ini and edit the following lines:
[PERFORMANCE] SpeedHack=true ;should be set by default in all versions, but double-check to be safe. This is ENBoost. [MEMORY] ExpandSystemMemoryX64=true ;if you have a 32-bit OS set this to 'false' ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false ;default=true, can increase stability when using poor video card drivers. Otherwise reduces performance if 'true' ReservedMemorySizeMb= ;values=128, 256, or 512. Lower MAY increase stutter, but higher can CTD sooner. Try lower if limited on VRAM (<2gb) VideoMemorySizeMb= ;safest setting=higher of VRAM size or 2048, but optimal value for 64-bit OS = (VRAM + system RAM - 2048 )
7. Close and save enblocal.ini
8. Open enbseries.ini and change 'UseEffect=true' to 'false'. This force disables all graphical enhancements (most of which won't work without extra files, anyway). This is handled by a line in the enblocal.ini for the Elder Scrolls games, but the option is not available in the Fallout version for some reason.
Congratulations, you have manually installed ENBoost, and with more personally-tuned options! Furthermore, if you read the general advice above, you now have more options to tweak when troubleshooting for yourself. Other more immediately relevant enblocal.ini settings: [ENGINE] ForceAnisotropicFiltering=true ;set to 'application-controlled' in Nvidia Control Panel or CCC or disable here and force them in those apps [ANTIALIASING] EnableEdgeAA=true ;set to 'application-controlled' in Nvidia Control Panel or CCC or disable here and force them in those apps EnableAccumulativeAA=false ;can be enabled with EdgeAA. Low performance impact. Google if you don't know what it does [FIX] FixGameBugs=false ;these are both disabled by default, but I can't imagine any reason not to use them FixTransparencyBugs=false The other settings are either fine by default, or require more advanced knowledge. Google up some ENB guides if you're curious. Concerning the Injector Version: I'm unsure why so many people here seem to think they need to use the injector version. It's usually only needed if software you are using is preventing correct detection of your graphics card. This is almost exclusively laptop users with dedicated graphics cards (users of Optimus). Most other cases involve advanced users, and they know who they are and which version they need. The install differs slightly for injector users, and there is further configuration necessary, but the ini settings mentioned above still apply.
NOTE: vsync seems to be absent from current versions of the Fallout ENBs. I can't find any notes anywhere on it. Adding the corresponding line to the ini does not seem to make any difference. The frame rate limiter similarly doesn't seem to work properly (in my testing), even though it is present in the enblocal.ini. I suggest forcing whichever you want to use or both via Nvidia Control Panel/CCC or another application. (If you don't use either, you'll probably see bugs).
Hi Freedom Fighter... Thank you for posting the address of the enboost v .263 ..........Boris website is the hardest thing i have ever seen to navigate considering how small it is.. I found it once but i could never get back to it .......also thanks for the setup help ... I do about 20 wrong settings for every right one i do.... I love do overs I'm just running out of alchohol to calm me after i screw up ... good to see recent information on all these older betheseda games .. now that i am teaching myself to use Mod Organizer..... If any of you are new bethesda game modders and haven't started using MO yet now is the time to start there is a lot of new guides that are showing the basic setups using MO and script extenders and about 10 mods that everybody needs to run to make your experience more pleasent and easier to recover from bad mods and game crashes... Of which ENBoost is one... And when you find the kind of help freedom fighter just gave save it ... I recommend using firefox with its Maff mod to save web pages easily Its Like IE MHT format but better.. all the information you can find is valuable if your like me and can't read scripts and code languages..
If your game doesn't start after installing ENB/ENBoost, make sure the Fallout3.exe doesn't run in any compatibility mode (e.g. Windows XP Service Pack 3).
Maybe i am dumb but i have been using this utility together with Stutter Remover and its tweaks by other user https://www.nexusmods.com/fallout3/mods/23711?tab=description And i was confused that stutter still was present. So i decided to delete this utility and only use Stutter Remover and it worked - stutter gone. Hope it will help someone.
WOW. This mod eliminated CTDs completely. Im playing with FWE, MMM, EVE, PB, WMK, RHI + several smaller mods, and game was crashing every 15-20mins. After I installed ENB Boods, game does'nt crash AT ALL. Playing around 4 hours today, 0 crashes, yesterday 3 hours, 0 crashes. THANK YOU!!
Anybody having problems with the starting up the application, because i'm getting this problem where every time I add the dll it will give me a message saying some type of computer language.
I have confirmed an issue caused by ENBoost. Just inside Megaton, where Lucas Simms is first met, there is a large patch of ground that, depending on the angle viewed, changes from darker to lighter. Almost like some kind of lighting/texture bug. If ENBoost is removed, the issue goes away. I could not find the direct cause and remedy it though. I only know it presents itself when ENBoost is installed.
I'm experiencing a lot of problems with version 0.278. Despite having all forms of game-bound AO and multisampling disabled, I still have issues with transparent character meshes in a way that would suggest an issue with AO. Oddly enough, disabling AO from the ENB only partially solves the issue. Disabling detailed shadows fixes the remaining "artifacts" that lay on top of the screen like some kind of buffer issue. Also apparently had to manually disable TXAA in the INI even though it wasn't even compatible or in the settings to begin with (I was being plagued by ghosting artifacts). Rolling back video drivers didn't help. Rolling back versions of ENBseries (and the d3d9.dll that came with it) fixed the issue.
Images showing the issue #1 has both AO and DS enabled #2 has AO enabled and DS disabled #3 has both disabled #4 & #5 show the broken "overlay" that doesn't get removed from the screen
Does Boris even work on the F3/FNV version anymore? Looking at the updates it seems he hasn't posted one for it since July of last year.
disable antialiasing and anistropic in fallout3launcher,what mod manager you using?..if mod organizer just copy fallout.ini and falloutprefs.ini in my document to mod manager/profile after you disable antialiasing and anistrophic
144 comments
as an advantage there is indeed a memory amount boost for these games which is very helpful to avoid mem related ctd. it would be great to get somehow rid of these harsh frame drops.
So there appears to be a lot of misinformation and confusion here, and I doubt this page will be further updated. Therefore, I wanted to clear up some things for any new visitors.
First of all...
ENBoost is not a mod. In fact, it's only a feature of the ENB graphics modification by Boris Voronstov. The ability of ENB to manage/reduce memory (ENBoost) is enabled by changing some values--technically just one--in the enblocal.ini. Since ENBoost is simply a setting available in the default enblocal...
Users of an ENB preset, such as Enhanced Shaders, DO NOT need anything extra. ENBoost can be set in your existing enblocal.ini. (Although it's probably already active).
The files downloaded here are not special in any way: they are simply pre-tweaked enblocal files. Unfortunately, though, they are generated using an older version of ENB and have not been updated, despite installation advice to use the "lastest ENB version". They will work, technically, since the largest differences between ENB versions are either 100% under the hood (no configuration changes) or related to graphics modification, which is not controlled by enblocal. Of course, this is all assuming that you downloaded the most recent version from enbdev. If you downloaded an archived version of 0.203 or 0.216, then you're using the ENB that the files hosted here were pre-tweaked for. HOWEVER, there have been lots of changes and fixes since 0.216--particularly from 0.225 onward--and it would likely be in your best interest to use the most current version of ENB (0.263 at the time of this posting).
Therefore, it is in your best interest to manually edit the most current enblocal.ini. It is very simple, so there should be little room for user error; I'll explain the process below.
- 1. Turn Anisotropic Filtering and Antialiasing/Multisampling off either through the Launcher menu or manually in your fallout.ini and falloutprefs.ini. Use ENB's AF and AA or force them in video card control panel.
- 2. Download the most recent version of ENB from ebdev: http://enbdev.com/download_mod_falloutnv.htm
- 3. Extract the downloaded archive (wherever)
- 4. Open the "Wrapper Version" folder [a note on "Injector Version" later] and copy/cut the files d3d9.dll, enbhost.exe, enblocal.ini, and enbseries.ini
- 5. Paste the four files into your Fallout New Vegas root directory (the same place as your FalloutNV.exe) Users of the newest version of FNV4gb.exe: place d3d9.dll in the "exes" folder generated in the same directory as your fnv4gb.exe
- 6. Open enblocal.ini and edit the following lines:
[PERFORMANCE]SpeedHack=true ;should be set by default in all versions, but double-check to be safe. This is ENBoost.
[MEMORY]
ExpandSystemMemoryX64=true ;if you have a 32-bit OS set this to 'false'
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false ;default=true, can increase stability when using poor video card drivers. Otherwise reduces performance if 'true'
ReservedMemorySizeMb= ;values=128, 256, or 512. Lower MAY increase stutter, but higher can CTD sooner. Try lower if limited on VRAM (<2gb)
VideoMemorySizeMb= ;safest setting=higher of VRAM size or 2048, but optimal value for 64-bit OS = (VRAM + system RAM - 2048 )
- 7. Close and save enblocal.ini
- 8. Open enbseries.ini and change 'UseEffect=true' to 'false'. This force disables all graphical enhancements (most of which won't work without extra files, anyway). This is handled by a line in the enblocal.ini for the Elder Scrolls games, but the option is not available in the Fallout version for some reason.
Congratulations, you have manually installed ENBoost, and with more personally-tuned options! Furthermore, if you read the general advice above, you now have more options to tweak when troubleshooting for yourself.Other more immediately relevant enblocal.ini settings:
[ENGINE]
ForceAnisotropicFiltering=true ;set to 'application-controlled' in Nvidia Control Panel or CCC or disable here and force them in those apps
[ANTIALIASING]
EnableEdgeAA=true ;set to 'application-controlled' in Nvidia Control Panel or CCC or disable here and force them in those apps
EnableAccumulativeAA=false ;can be enabled with EdgeAA. Low performance impact. Google if you don't know what it does
[FIX]
FixGameBugs=false ;these are both disabled by default, but I can't imagine any reason not to use them
FixTransparencyBugs=false
The other settings are either fine by default, or require more advanced knowledge. Google up some ENB guides if you're curious.
Concerning the Injector Version: I'm unsure why so many people here seem to think they need to use the injector version. It's usually only needed if software you are using is preventing correct detection of your graphics card. This is almost exclusively laptop users with dedicated graphics cards (users of Optimus). Most other cases involve advanced users, and they know who they are and which version they need. The install differs slightly for injector users, and there is further configuration necessary, but the ini settings mentioned above still apply.
NOTE: vsync seems to be absent from current versions of the Fallout ENBs. I can't find any notes anywhere on it. Adding the corresponding line to the ini does not seem to make any difference. The frame rate limiter similarly doesn't seem to work properly (in my testing), even though it is present in the enblocal.ini. I suggest forcing whichever you want to use or both via Nvidia Control Panel/CCC or another application. (If you don't use either, you'll probably see bugs).
And i was confused that stutter still was present. So i decided to delete this utility and only use Stutter Remover and it worked - stutter gone. Hope it will help someone.
With the ENBSeries 0.278 should I use this mod and thIS http://enbdev.com/download_patch_falloutnv.htm
Images showing the issue
#1 has both AO and DS enabled
#2 has AO enabled and DS disabled
#3 has both disabled
#4 & #5 show the broken "overlay" that doesn't get removed from the screen
Does Boris even work on the F3/FNV version anymore? Looking at the updates it seems he hasn't posted one for it since July of last year.