The clear case one is absolutely sick!! It reminds me of the old tube TV I had when I was a kid that was see-through.
Edit: After leaving the Tranquility Lane Lounger it is no longer equipable. I've tried just about everything I could think of and nothing worked. Unfortunately, I am either going to have to rip the textures out of the .bsa or simply use a different pip-boy replacer.
i could make a "replacer" version, but that would defeat the purpose of it's uniqueness and equip-ability... the way i have it set up you can equip/unequip, drop it on the ground, pick it up, store it somewhere, sell it, have your companion equip it....
unless you've blown up megaton before implimenting this mod; this mod is already optimal. (even if you sploded megaton, there's always player.additem)
you can do whatever you want for personal use... so if you want a replacer, open the BSA and extract the texture files to the directory if you like... but you'll prolly need to invalidate your archives if you haven't already.
P.S you said you used blender as in a custom model? Do you think you could like a tutorial, or something. I made some blender model and they dont work. Its driving me crazy!
actually, the pip-boy mesh is still vanilla but i had to make a mesh for the ground collision... i'm currently working on a clear version which will add speaker, ribbon cable, wires, screws, and batteries... i wouldn't have gotten as far as i have if it weren't for tutorials and sifting through forum threads.
check out this 3 part tutorial, it helped me with importing meshes to nifskope:
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Edit: After leaving the Tranquility Lane Lounger it is no longer equipable. I've tried just about everything I could think of and nothing worked. Unfortunately, I am either going to have to rip the textures out of the .bsa or simply use a different pip-boy replacer.
unless you've blown up megaton before implimenting this mod; this mod is already optimal.
(even if you sploded megaton, there's always player.additem)
you can do whatever you want for personal use... so if you want a replacer, open the BSA and extract the texture files to the directory if you like... but you'll prolly need to invalidate your archives if you haven't already.
a replacer?
so we get no esp file?
P.S you said you used blender as in a custom model? Do you think you could like a tutorial, or something. I made some blender model and they dont work. Its driving me crazy!
check out this 3 part tutorial, it helped me with importing meshes to nifskope:
http://www.youtube.com/watch?v=hRcu7fbRBlA
http://www.youtube.com/watch?v=kg89rvTg_bQ
http://www.youtube.com/watch?v=sGUQ-7V3x3I