This page was last updated on 21 March 2015, 9:25PM
Changelogs
Version 2c
Changed cigarette boosts. Regular cigarettes give you +1 to CHR and AGL.
New lucky cigarette behaviour. When you get a "lucky" from a cigarette pack, you will actually recieve a new type of cigarette named 'Cigarette (Lucky)'. This cigarette has a new icon and gives you +1 to LCK in addition to the regular cigarette effects.
Version 2b
Rewritten scripts for the amount of cigarettes you can find in a pack or carton.
The higher your luck, the more likely you'll find 2-4 cigarettes/packs in a pack/carton. Otherwise, with lower luck, you'll typically get 1-2 cigarettes/packs, but still have a chance to get more on a lucky 'roll'.
Modified lucky cigarette/pack script as well. Now you have a higher chance of getting a 'lucky'.
New models and icons for cigarette butts, empty cigarette packs and cartons.
Modified misc. and converted aid cigarette entry's world model to show up as an unused cigarette.
Version 2
Just some fun and minor tweaks.
Opening cartons and packs of cigarettes now drop an empty carton/pack at your feet.
When you're finished smoking, you will drop a cigarette butt (with a new model and texture by me) at your feet.
Various leveled item lists tweaked to modify cigarette item loot drops.
Cleaner, redrawn icons by yours truly.
Version 1d
Toned down effects to be more in line with vanilla chems. Smoking gives you CHR +1 and LCK +1. Addiction causes END -1, PER -1 and CHR -1.
Finally fixed loose cigarette, pack, and carton barter values. Respectively, they're worth 1, 10, and 50 caps.
Version 1c
"Tobacco Addiction" changed to "Nicotine Addiction".
Jericho smoking package modified to be compatible with this mod.
Version 1b
Sounds work properly now. Trying to light up another cigarette when you're already smoking plays a sizzling noise instead of the lighter sound.