so to players of TTW i just the bsa and esp files to regular folder than droped in to mods section on vortex i can say that the armor works but the ttw alerts me that its not fully converted so it works and doesnt works at the same time i just wanted to share it wit you all am looking forward to fully converted offical version of this armor its so awesome!
Hey! I don't know if you ever found a fix for this but there's a decent conversion mod https://www.nexusmods.com/newvegas/mods/81687?tab=files it's not perfect but it's the closest thing I found as someone who doesn't know a single thing about creating and converting mods :)
Question: The desk in question that has the armor on it is the one replacing the T-45 one correct? And if so, I picked that armor up a long time before I found this mod. Is the armor gone forever?
This a fine and an original work, but not to functional in real life. Would be really functional an armor that protects all your body, but leaves your head unprotected?
This site has thousands of armored bikinis, over-sized anime weapons that defy physics, and pistols that shoot nuclear bombs, yet you complain about a tactical night vision visor being impractical or unrealistic? Regardless, you could easily just put the normal Enclave helmet on over it instead, since this is based on the enclave armor anyway.
I am not complaining about your work. I like the design of the armor, even the helmet. It is very original. I hate bikinis armor in fallout and in any other game( WOW mainly). Not functional and yet ridiculous for a post apochalypse game. But your work is just something different. That is why I made this little logical observation. Although I used in my game to replace the 101 security vault suits. Cheers, buddy.
I've tried to contact you a few times but (understandably) no luck. I would like to include this mod in my Power Armor Distribution Overhaul. It changes how the power Armors are given to each of the factions. I've included a few unique Armors already, and think that this armor would be a good fit for the TTW side of the mod.
I'm having a problem with the armors gloves. You see they are this really weird white color, like they are missing a texture. I've tried a bunch of things as of thus far and none have succeeded. If anyone is familiar with this small bug please help shed some light on the situation.
Similar problem for me ... the textures for the tubes and nearly the whole back (those tanks where the tubes come from) are this glowing white. The original textures from the Enclave Power Armor are all fine. I've read that one reason for this problem could be when you have more than one texture for the armor installed. And because Wills PA is using the Enclave PA, I thought the problem must be here. So I looked up my Data folder and .. actually two textures for the enclave power armor. One folder "enclaveAPA1" from FWE and another one "enclavepowerarmor" from a different retexture. I deleted one of them but the problem is still the same. It's really annoying because the armor is absolutely great! Any idea?
PS: The white glowing always appears in interiors for me. Sometimes in exteriors like in the wasteland the textures are okay but way brighter then the rest of the armor. I think it depends on daytime / lighting. Also a full clean save didn't work for me.
KarlDrogo wrote: I'm having a problem with the armors gloves. You see they are this really weird white color, like they are missing a texture. I've tried a bunch of things as of thus far and none have succeeded. If anyone is familiar with this small bug please help shed some light on the situation.
SASAKKSASSAKKSAKKSAKKSAKKS wrote: that is what happened to me too
MahhFace wrote: Me too i hope we not the only one, HELP!!! its disturbing T_T
ChaZz7ChaZz wrote: Similar problem for me ... the textures for the tubes and nearly the whole back (those tanks where the tubes come from) are this glowing white. The original textures from the Enclave Power Armor are all fine. I've read that one reason for this problem could be when you have more than one texture for the armor installed. And because Wills PA is using the Enclave PA, I thought the problem must be here. So I looked up my Data folder and .. actually two textures for the enclave power armor. One folder "enclaveAPA1" from FWE and another one "enclavepowerarmor" from a different retexture. I deleted one of them but the problem is still the same. It's really annoying because the armor is absolutely great! Any idea?
PS: The white glowing always appears in interiors for me. Sometimes in exteriors like in the wasteland the textures are okay but way brighter then the rest of the armor. I think it depends on daytime / lighting. Also a full clean save didn't work for me.
Similar problem for me. Seems like the texture is just the wrong one or something by accident maybe?
Looks like a really bright green camo in my game. Not really a huge deal for me since I play in 1st person most of the time, but here it is if Gopher wants to have a look. Edit: Duh I forgot the whole reason I came to check if anyone else was having this was because of how obvious and out of place it looks in 1st person when your weapon is out. So if anyone knows a fix that'd be rad!
Another Edit: Solved it!
This was driving me insane as started spending more time in the wastes at night, so I got to digging and found what was up. After reading what ChaZz7ChaZz said above about it potentially being a conflict with the textures being installed by different mods, I decided to have a look at meshes and that's where the problem is. For me, I have Enclave Power Armor glove meshes installed from the "Enclave DX" mod.
THE FIX:
Delete the Enclave Power Armor glove mesh files from other mods: Enclave DX (and likely all other basic re-texture mods): Data/meshes/armor/EnclavePowerArmor/glovel.nif Data/meshes/armor/EnclavePowerArmor/glover.nif
Note: The glovel.nif only needs to be removed if you're using Will's Power Armor on a companion, since the player character has a unique left hand mesh because of the PipBoy. I just removed them both for continuity.
This 'fix' doesnt work for me. I am using the advanced power armor mod. If I leave it be, the gloves are white only partially but still are disturbing. If I remove the glove meshes from the other mod, then the whole glove turns white. Something is wrong with the mod, I think. I have even put this mod last in the load order but still the same problem.
Bit of a odd problem. First, let me say I used this mod before with NMM and have switched to MO . Anyways. When i use this mod ill try to launch Fallout 3 and well it just does not load. Not with fake full screen not with FOSE not even with f3.exe Just nothing. Im thinking maybe I am installing it wrong with MO ? I dunno. Help. :-s Thanks
112 comments
am looking forward to fully converted offical version of this armor its so awesome!
nice
and its made for my favorite power armor too nice work!
I've tried to contact you a few times but (understandably) no luck. I would like to include this mod in my Power Armor Distribution Overhaul. It changes how the power Armors are given to each of the factions. I've included a few unique Armors already, and think that this armor would be a good fit for the TTW side of the mod.
Thanks,
darth
PS: The white glowing always appears in interiors for me. Sometimes in exteriors like in the wasteland the textures are okay but way brighter then the rest of the armor. I think it depends on daytime / lighting. Also a full clean save didn't work for me.
Similar problem for me. Seems like the texture is just the wrong one or something by accident maybe?
Looks like a really bright green camo in my game. Not really a huge deal for me since I play in 1st person most of the time, but here it is if Gopher wants to have a look.
Edit: Duh I forgot the whole reason I came to check if anyone else was having this was because of how obvious and out of place it looks in 1st person when your weapon is out.
So if anyone knows a fix that'd be rad!
Another Edit:
Solved it!
This was driving me insane as started spending more time in the wastes at night, so I got to digging and found what was up.
After reading what ChaZz7ChaZz said above about it potentially being a conflict with the textures being installed by different mods, I decided to have a look at meshes and that's where the problem is.
For me, I have Enclave Power Armor glove meshes installed from the "Enclave DX" mod.
THE FIX:
Delete the Enclave Power Armor glove mesh files from other mods:
Enclave DX (and likely all other basic re-texture mods):
Data/meshes/armor/EnclavePowerArmor/glovel.nif
Data/meshes/armor/EnclavePowerArmor/glover.nif
Note: The glovel.nif only needs to be removed if you're using Will's Power Armor on a companion, since the player character has a unique left hand mesh because of the PipBoy.
I just removed them both for continuity.
Cheers!
I am using the advanced power armor mod. If I leave it be, the gloves are white only partially but still are disturbing. If I remove the glove meshes from the other mod, then the whole glove turns white. Something is wrong with the mod, I think. I have even put this mod last in the load order but still the same problem.