A very handy mod tbh, as the standard .32 pistol model has issues when using the hitman animations. The model can be replaced with this mod, looks great, but yeah, some issues with the reload animation.
I know ancient mod, but the ESP is dirty with edits for other pistols in the game. It reverts data from other mods, and also makes changes to guns not mentioned here. Cleaned up fine in xEdit.
The reload animation is bugged because the weapon model doesn't really work with the reload animation of the .32 revolver in Fallout 3. It will work with the reload animation of the .44 Revolver reload because that's what it was made for.
THANK YOU!!!!! can you do this with the M37 Ithaca i don't care about the pump animation also a side note the S&W model 10 was called originally S&W Military&Police but then they switched to the number system and was renamed model 10
the problem is that there is not even a appropriate reload animation for the Ithaca, so there really is nothing that I can do with it. I would, however recommend Tale of Two Wastelands if you want FNV gear in your fallout 3. This gun is in fact a model 10, as IIRC the Military and police model had a square butt instead of the rounded one on this gun
True but the revolver has been around since 1899 and had two previously names before the model 10. Yes the grips had the square shape and they continued making them but in the late 1950's they went to number systems which then it was changed to model 10. And after world war II their was slight changes including grips. But to be honest i only care about Colt and i will try Tale of Two Wastelands. I also endorsed
Can you tell me how you did this? I'm trying to replace the combat knife with Mills KA-BAR, and I can get it to work when I drop it, but not when wielding it. I go into 1st person model in GECK/FO3 edit but there's no KA-BAR. Anyone know how to fix?
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The model can be replaced with this mod, looks great, but yeah, some issues with the reload animation.
Can you tell me how you did this? I'm trying to replace the combat knife with Mills KA-BAR, and I can get it to work when I drop it, but not when wielding it. I go into 1st person model in GECK/FO3 edit but there's no KA-BAR. Anyone know how to fix?