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Neclipse

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Neclipse

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15 comments

  1. madeinmoon
    madeinmoon
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    It's a great mod and I like it, but I discovered a small problem with it.
    I used xEdit to look at the ESP file for this mod, and found four error items in the repair list with unknown references.

    There are four lists with errors:

    * RepairClothing [FLST:00075215]
    * RepairClothingPrewarBusinessSuit [FLST:000BE9E4]
    * RepairClothingPrewarCasual [FLST:000BE9E6]
    * RepairClothingPrewarSpring [FLST:000BE9EE]

    Each of the above four lists contained an item with the exact same ID (an ID that does not exist in the base game), which resulted in an error message.

    The non-existent IDs in question are:

    * [00CB600F] < Error: Could not be resolved >

    Among the vanilla clothing, I determined that the ID closest to the non-existent ID above was the following, and copied this clothing into the error area to complete the fix.

    * OutfitUniquePrewarSpring2 "Pre-War Parkstroller Outfit" [ARMO:000CB60F]

    Was this really the right way to handle it?

    My environment is the Steam version of Fallout 3 GOTY, and I have already downgraded from 1.7.0.4 to 1.7.0.3 using the Fallout Anniversary Patcher.

    Note:
    I'm not an English speaker, so this post is machine translated.
    So there may be some parts that don't make sense.
  2. deadpool0600
    deadpool0600
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    • 31 kudos
    Wait isn't this an in game perk already?
    1. dudicus445
      dudicus445
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      It’s not. I do think it’s possible that this and his weapons repair mod were inspirations for the Jury Rigging perk in New Vegas, the same way Weapon Mod Kits inspired the weapon mods in that game as well
    2. TheBigIronOnMyHip
      TheBigIronOnMyHip
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      most mods are used as game mechanics in every new fallout game that gets released.
  3. cybermouse2
    cybermouse2
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    The scrap metal part kills me.
    I loved this mod, really did.
    Both it and the weapons mod.
    Then a few years ago i noticed how cheesy was to use scrap metal like this.
    And how bothersome the repair list was with that much scrap showing up.
    I really would like a merge of this and the cross repair weapons mod... without that scrap metal repair.
  4. mepradayounada
    mepradayounada
    • supporter
    • 11 kudos
    messed up the Leather Rebel armor. can‘t be repaired at all now. cool, cool.
  5. nenina
    nenina
    • member
    • 68 kudos
    For some reason, Wrye Flash reports the following wxPython message:

    Loading: 000BE9EC..RepairRaiderHelmet4..FLST.

    I loaded it in FO3Edit, but can't find the problem. Your other cross-repair mods are fine.
    1. scharleaux
      scharleaux
      • member
      • 0 kudos
      I get the same error on FO3EDIT. also there is something wrong with the repair function for t51b winterized PA.
  6. rhadam
    rhadam
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    This mod work great and fills what I feel was an oversight in the original game. Thank you!
  7. PlayerOblivion
    PlayerOblivion
    • premium
    • 15 kudos
    "Beth should have done this from the beginning, thank you"
    Indeed, they should have. downloading right away
  8. Awesome Mod, 10 out of 10 for this one, makes repairing armour a heck of a lot easier and believeable. Would there be a possibility of a V1.3 that adds the scrap metal/cross repair ability to the new armors in the Anchorage, Pitt, and Broken Steel mods.
  9. MooooooooooM
    MooooooooooM
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    • 0 kudos
    I like this but i think you need to make another one for DLC so you can reapir guass rifle and winterized T-51b and chinese stealth suit.
  10. doctastrangelove
    doctastrangelove
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    Could you make a version that is compatible with the armor from the DLC? kinda sucks not being able to repair the stealth suit.