Fallout 3
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d_seven aka id2301

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id2301

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  1. id2301
    id2301
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    For users, that wants that in NV and/or has troubles with glowmaps:
    All your "issues" caused by lost texture list, which located in .esp file, that should be remastered for the NV.esm(for those who want it in NV) and/or invallidation and/or HDR OFF in game settings
  2. Chzhead
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    Will this work with tale of two wastelands?
  3. 1234snob
    1234snob
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    can this work with new vegas on the enclave power armor or would I have to rename because enclave is on the game in new vegas
    1. id2301
      id2301
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      Absolutly no, because of different meshes.
    2. Manan6619
      Manan6619
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      If I'm not mistaken, the regular and tesla Enclave power armors from Fallout 3 ARE in New Vegas... But only accessible via mods or console commands. You could probably make this mod work in new Vegas if you
      1. Find a way to get the power armor in game, either via console commands or modding
      2. Set this mod's file paths/names correctly so that they replace the New Vegas iterations of the armor. If you're really, really lucky, both games have them installed with the same names in the same directories. Otherwise, you'll have to do some digging and restructuring.
  4. SonsofMedusa
    SonsofMedusa
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    I do not have eyes and bright reactor, they are black, a solution ? thx
    1. firefly223
      firefly223
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      Having the same issue.
    2. Sebastjin
      Sebastjin
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      I had the same issue with the eyes/bits not glowing/displaying red - have discovered that it requires HDR Lighting to work.
      The red does not appear when using Bloom.
    3. Redshiftja
      Redshiftja
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      Even with HDR on, the glowy bits are still black.

      I'm using this mod in New Vegas by the way ... maybe that's why?
    4. SunVapor
      SunVapor
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      How did you get this mod to work for NV Redshift?
    5. NinthArcher
      NinthArcher
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      @SunVapor

      Drag everything form this mod into the FNV Data folder, minus the .esp ofcourse.
      Install "http://www.nexusmods.com/newvegas/mods/42436/?"
      Go to devils gullet North-East of Goodsprings.
      Its in a crate at the bottom of the crater.

      Its uses DR instead of DT though, so you will have to go into FNVEdit and change it. At default it has 50 DR, and 10 DR for the helmet

      I myself changed it to 38 DT, and 12 DT for the helmet. If you have Project Nevada, you may want to give it some overlays wile your in FNVEdit.

      About the eyes subject, my eyes are just like the one in the first pictures, but personally would prefer them to be completely glowing like in the last picture. Not quite sure how I would get them like that though.
    6. id2301
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      Your "issues" caused by lost texture list, which located in .esp file, that should be remastered for the NV.esm. Thats why you have not a properly working glowing maps. Also as someone said HDR should be ON.
  5. Lewdbeanpole
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    is there a way to make this work with new vegas?
    1. id2301
      id2301
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      TTW maybe.
  6. marekto98
    marekto98
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    Hey man, its good to see you updating this mod even today! Hey, I have a quick question. Would it be possible for you to upload different light colors? Personally, I don't really like the red eye/torso tints, I preferred the yellow/green eye color on this armor, similar to the tesla you uploaded. I know, this is a small yet a time consuming request, just asking if you'd be willing to make another version Great work on this! Came back to F3 a couple days back and been enjoying it with this retex so far
  7. xENJAJVEx
    xENJAJVEx
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    I noticed some minor flickering around the neck of your Tesla PA retex (which I only just noticed and installed today btw) but it only seems to happen with the helm equipped.
  8. Delta4873
    Delta4873
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    Any chance for you to release the WIP Hellfire retexture?
    1. id2301
      id2301
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      sorry what?
  9. DCbug
    DCbug
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    Thanks for the Tesla retexture!
    By the way, I just noticed some junk entries in Tesla's "outfit.nif".
  10. adonisvii
    adonisvii
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    How bright are the eyes supposed to glow? In the first picture they are fairly dim while in the 4th (collage) they are quite bright. Currently mine glow dimly like in the first. Was there another optional file to make it look like the 4th picture?
    1. id2301
      id2301
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      there was not any optional file. 4th pic has been shoot with weather mod that affects the glow intensity somehow. so as on other screenshots. you can mod by yourself a .nif file to make the glow as you wish. good luck.
    2. Awesomealan1
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      What exactly do you need to edit to make them glow?
    3. Sebastjin
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      I had the same issue with the eyes/bits not glowing/displaying red - have discovered that it requires HDR Lighting to work.
      The red does not appear when using Bloom.
    4. NinthArcher
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      @Awesomealan1 "What exactly do you need to edit to make them glow?"

      I would also like to know this.
    5. id2301
      id2301
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      to paint red eyes to diffuse map ! )))))
  11. Athallah45
    Athallah45
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    its an awesome retex, but can you make a version of enclave pa with yellow eyes?