Fallout 3

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Swampfox

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Swampfox92

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61 comments

  1. Swampfox92
    Swampfox92
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    Sticky
    The mod has been updated to 1.4!

    Check out my update at the top of the description, or see the changelog for every specific item!
    1. rustytank
      rustytank
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      Yo swampfox,im using ur mods and about to add weapon mod kits but im reading that wmk not compartible with ur ironsight mod,can u confirm that,love ur mods but adding scope to m14 seems good too,hope u replying soon..keep doing the good work m8
    2. Swampfox92
      Swampfox92
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      Alas, you are correct. Nobody has done the work necessary to bring Ironsights, FOOK, and WMK together. :(
    3. RustyTank1
      RustyTank1
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      im just install wmk with some fook wmk patch i found, turns out most of pistols from fook2 aimed too low from correct position,but most of the ironsighted rifle seems ok,not using scope yet cause its seems hard to find,
      and with ur mod update,why its 300+ mb like the original??can you just make some updated patch ??
    4. Swampfox92
      Swampfox92
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      If you're using WMK, I'm pretty sure once you start attaching mods to weapons, they will no longer be centered when ironsighting since every weapon with an attached mod is actually a completely new mesh that would need to be centered. If they were still aiming ok with new mags/silencers, then that means the original mesh was probably relatively centered already.

      My mod is so large because Mangoez original fook ironsights mod was based on version 1.1 of fook, which had different file paths for all of the weapons' textures. In order to get the correct textures for the meshes with corrected ironsights, I had to include all of the textures and change the folder paths around so the new meshes point to the right textures. The "correct" way to do it would be go through all of the meshes and point to the new texture paths in fook 1.2, but this is a monumentally tedious task since there are 10-15 references to textures in every single mesh that would need to be corrected by hand (unless there is some sort of bulk reference editing tool I don't know about).

      Since I changed so much around in the new update, I simply packaged the whole thing together again. If there are any more minor updates, I'll be sure to only upload the edited files.
    5. rustytank
      rustytank
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      yeah i know ur work not easy,keep doing great yo.
      Somehow my game loads so heavy and crash like crazy.unfortunately gotta do fresh install again,installing fook is hard as f***.even before,my game running with no dui support for fook,(installing dui,fook,delete dui,install dui again) game works but with no grenade hud.do you have any suggestion to install fook??
    6. Swampfox92
      Swampfox92
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      My suggestion to anyone having trouble with mods is to learn your way around Mod Organizer 2. Once you know what you're doing it just makes everything easier by being all virtualized and whatnot.
      installing dui,fook,delete dui,install dui again
      Mod Organizer makes this sort of task a breeze.
  2. Zioncedrick
    Zioncedrick
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    hello this mod crashes my game when enabled pls fix
  3. andrewtheguy8675
    andrewtheguy8675
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    this mod crashes my game on launch< what am i doing wrong lol
    1. IneedFPs
      IneedFPs
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      me too :((
  4. Asesinamen
    Asesinamen
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    Two bugs:

    -Ion Pistol texture is missing.
    -Vanilla Laser RIfle, Plasma Pistol and Plasma Rifle are using the old non-EVE models and textures from FOOK2 1.1.
  5. xmodsofnexusx
    xmodsofnexusx
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    Need FOOK2 and WMK compatibility por favor.
  6. DINGUSBOY123
    DINGUSBOY123
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    Swampfox if still here working on the iron sights mod. If you can, can  you add an update the fixes the iron sights for the overhauled Ol' Painless hunting rifle please?
  7. ExtremeJen
    ExtremeJen
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    I put put these files into the Fallout data files and put them in the correct order in the Mod Manager but when I use ironsights on energy weapons it still fills up my whole screen. What am I doing wrong?
    1. Mothman420
      Mothman420
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      I think the reason energy weapons fill up the entire screen is because fook2 uses an older version of the EVE visual mod. So the iron sights are conflicting with the changes eve makes to energy weapons. There is probably nothing you can do about it other than use energy weapons with vats only.
  8. CannibalKlok54
    CannibalKlok54
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    I have this really weird issue with this mod and the others it said to add. Anytime I aim down my sights and shoot, a red triangle with an exclamation point appears where I was standing. Has anyone else had this issue and is there any way to fix it? Is it possible I installed something wrong? I used to Nexus Mod Manager for all installs. Every single install asked me if I wanted to replace something from the previous install, and I hit yes every time. I really really like these mods besides this one issue. It doesn't make it unplayable but it does break immersion a little bit.
  9. tacoparty25
    tacoparty25
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    Hey, Swampfox92 i cant get the RH_IRONSIGHTS.esm mod Nexus just says mod can not be found by any chance can you help me, i love your mods and the only issue i have had so far seems to be this and i can't seem to figure it out thx!
  10. WORGENLOVER
    WORGENLOVER
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    yo does this requir another mod the aim down sight isnt working im not useing modded guns
  11. Jiudp
    Jiudp
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    posso usar o LOOT pra ordem de carregamento ?