This sets all known landmarks in the capitol wasteland you haven\'t already visited to just visible. This is what I wish tmm did. I much prefer to use the ability to fast travel to a location as a way to know where I\'ve been. This makes it easier to find places than use \"tmm 1\" to hone in on a location to put a beacon on (but not before loading
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This sets all known landmarks in the capitol wasteland you haven't already visited to just visible. This is what I wish tmm did. I much prefer to use the ability to fast travel to a location as a way to know where I've been. This makes it easier to find places than use "tmm 1" to hone in on a location to put a beacon on (but not before loading to undo the tmm thing). I skipped all disabled map markers using the built-in naming convention.
In version 1.0 I only added map markers for Rockopolis and the Alien Crash Site. All of the rest already existed. In 1.1 I only added a few map markers to places right outside doors with important enough interiors. I've added a landmark to make it easier to get to the radio cache with the bobblehead inside. I've also added them for most businesses that didn't have them before. I'd love to have one in every secret area in the game, but that's wishful thinking.