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AlbinoPolarBear

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AlbinoPolarBear

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13 comments

  1. crowlotus
    crowlotus
    • supporter
    • 15 kudos
    Ok, I obviously don't know what I am doing in the GECK. Whenever I add a new car texture, make the mod, etc., the cars are always floating about four feet off the ground. When I take out the mesh file, the cars return to normal. I would love to add new stuff to my game but not at the expense of "floating cars". I have replaced armor, signs, clutter, and never had a result like this. If anyone can tell me what I am doing wrong, I would greatly appreciate it.
  2. KingAethelWulf
    KingAethelWulf
    • member
    • 0 kudos
    I followed the installation info, but none of the models appear in the GECK at all. It's a shame too because this looks like a great mod.
    1. AlbinoPolarBear
      AlbinoPolarBear
      • member
      • 43 kudos
      You have to create new Form IDs for the models.
  3. aaronz12345
    aaronz12345
    • supporter
    • 11 kudos
    Thought this would be a good place to post this , In my mod http://fallout3.nexusmods.com/mods/11991//? I have already created variations like this however that is not the point im trying to make,The mod i was working on is at the moment dead and have not been working on however am starting to work on it again and I would need help from anyone who are good at concepts, scripting , quests , Modelling, and textures etc, Im okay in the retexturing department however modelling is .. well a big No no ahaha So yeah. Also Kudo's for the work AlbinoPolarBear like KDS said I support anything which helps creating a restored wasteland but if you wish to help me please Pm me
    Thanks!
  4. AlbinoPolarBear
    AlbinoPolarBear
    • member
    • 43 kudos
    Wait, no. I think I misread your comment. This is the fixed one.
  5. KDStudios
    KDStudios
    • premium
    • 214 kudos
    Regardless, I like this.
    I support anything that adds flavour to a restored wasteland.
    This is exactly what a lot of people want to see, including myself.
  6. AlbinoPolarBear
    AlbinoPolarBear
    • member
    • 43 kudos
    @Everyone
    Thanks!

    @KD Studios
    Yeah, it's the "broken" model.
  7. KDStudios
    KDStudios
    • premium
    • 214 kudos
    Very, very nice.
    Tell me, are those fixed models or the same broken one that was shipped with the game?
    As in the Fixed model Car03_clean.nif that is in the Fallout - Meshes.bsa and even has it's own ID item in the GECK.

    The problem with that model is that it has broken collision
  8. iSillySausage
    iSillySausage
    • BANNED
    • 0 kudos
    they are looking very fine indeed, almost too god for the highways...
  9. freddy_farnsworth
    freddy_farnsworth
    • supporter
    • 129 kudos
    I see a Sealed prewar Car Dealership cropping up in FO3

    freddy
  10. AlbinoPolarBear
    AlbinoPolarBear
    • member
    • 43 kudos
    Of course it would stick out if you put them in the wasteland. This is for people who are creating pre-war/simulation mods.