This is actually a very interesting mod. But my question is how it would affect things like modded weapons and armor, and perks and items that affect carry weight like Strong Back and the various backpack mods.
The Size Concept works directly with the weight data in the GECK. If your object "weighs" 50, then the Sz will be 50 in this mod. (not good) If your perk or object adds 25 carry weight, then you can carry an additional 25 Sz
The best solution for compatibility would be to rework this mod into an load script that; A) Alter the weight data of standard/vanilla items, and DLC items, based on an install script. ( Easy, not quick ) B) Detects new/mod items and alters weight by type ( Not Easy, hard to estimate ) C) Rebalances perks to give an appropriate amount of Sz ( Easy, quick ) D) Check for "x" Backpack mod installed and configure for it. ( Limited Fix, not quick )
4 comments
1. No DLC support at this time
2. as BloodoftheWolf has pointed out - how does it deal with Strong Back or any mod with affects carry weight?
If your object "weighs" 50, then the Sz will be 50 in this mod. (not good)
If your perk or object adds 25 carry weight, then you can carry an additional 25 Sz
The best solution for compatibility would be to rework this mod into an load script that;
A) Alter the weight data of standard/vanilla items, and DLC items, based on an install script. ( Easy, not quick )
B) Detects new/mod items and alters weight by type ( Not Easy, hard to estimate )
C) Rebalances perks to give an appropriate amount of Sz ( Easy, quick )
D) Check for "x" Backpack mod installed and configure for it. ( Limited Fix, not quick )