I know it's likely that the mod author has already moved on, but. From what mod does the helmet (specifically, the glasses/goggles) in the first screenshot come from? Anyone who knows?
This was a kind of really neat mod. It added a really cool experimental prototype feel to the armor. The visuals are really cool and I love throwing it on my companions for roleplay. Good mod, thanks, and keep up the good work.
After some further testing with other companions I found that the shared invisibility only happened with the Brisa companion mod. She already had a stealth suit in one of her outfit slots even though she was'nt wearing it. Sorry about that.
Now that you mention it a stealth function in an update would be pretty cool. I was also wondering is the design of the holo armor based on the Enclave Tesla armor? With that in mind I was wondering if the HammerHead armor with Mothership Zeta Crew could be used as a base to work from too. With it being transparent could it solve the Pip Boy problem related to the HammerHead armor?
Anyway keep up the good work. I would endorse this again if I could.
is anyone else getting the glitch where every interaction causes the armor's settings dialog to open?
i.e. i go to open an ammo can, or talk to someone, etc. and the box pops up before whatever dialog that was supposed to, i click 'return' and it continues as normal.
78 comments
Now that you mention it a stealth function in an update would be pretty cool. I was also wondering is the design of the holo armor based on the Enclave Tesla armor? With that in mind I was wondering if the HammerHead armor with Mothership Zeta Crew could be used as a base to work from too. With it being transparent could it solve the Pip Boy problem related to the HammerHead armor?
Anyway keep up the good work. I would endorse this again if I could.
i.e. i go to open an ammo can, or talk to someone, etc. and the box pops up before whatever dialog that was supposed to, i click 'return' and it continues as normal.
Any help would be appreciated.