Fallout 3
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jonas opines

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jonas66

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24 comments

  1. highhthere
    highhthere
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    I'm a little bitter it took me several years to find this tutorial but I'm so glad I have found it now, definitely gonna put it to great use!
    Thank you so much <3
  2. Skybroom
    Skybroom
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    Hello, as it is a NifSkope tutorial, I dare ask a question.
    It's all about mesh editing and selecting vertices. There are situations, when porting to 3d editor is not worth time. When I need to edit a couple of vertices, I can do this in NifSkope. But it's extrimely hard to find wanted vertice, especially if there are billions of them, you need to scroll down the list of vertices.
    Spoiler:  
    Show

    The question is: how to make the process of vertices selecting easier, does NifSkope have a tool for that, or maybe NifSkope teem is planning to add such a tool?

    Well, three questions after all, sorry.
  3. Cavalier753
    Cavalier753
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    The porting bit was awesome! Thanks so much for your tutorial Jonas!
  4. jonas66
    jonas66
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    I sent a pm. I can see what the problem is, but I'll need more information.
  5. LunaxTec
    LunaxTec
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    Not sure if you still pay attention to this,but i have a problem.

    Ive done everything how you said in the tut (i think) but when i import the nif into GECK it doesnt show the model,just the body.

    Ive edited the shaderproperties and it looked okay so im not sure whats wrong o.O
  6. JJacobs
    JJacobs
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    i liked the example of the mythbusters,nice one
  7. tundruck73
    tundruck73
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    Excellent work! I read with great interest Screenshots tutorial - I managed to get a lot of useful information. Thank you!
  8. Werne
    Werne
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    Great tutorial, the console commands will come in handy when making screenshots, the porting/NifSkope/Blender I already know, though Photoshop is still a mistery to me.

    And HY8 probably wants these in .pdf because he has Office 2003 which can't run .docx files without the compatibility pack. Either that or he likes .pdf more.

    Oh, and whistletense, to reload the texture in blender, press F6 and under Image click "Unlink Image block (it's an X button in Buttons window, next to reload button), click Load, navigate to the texture and load it.
  9. deleted1932859
    deleted1932859
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    totally awesome, the formats are just fine.
    +k +e
  10. jonas66
    jonas66
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    I don't think that would be much of a problem, but out of curiosity, why? Are you having trouble viewing them, or is it a problem with the way I've formatted it?