Fallout 3
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nofear

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nofear88

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17 comments

  1. noodles1989
    noodles1989
    • supporter
    • 0 kudos
    Mod is out of date. Turns a stable build into a ctd nightmare.
  2. LoquenDross
    LoquenDross
    • member
    • 0 kudos
    Dude i know you uploaded this on 2012 and we are already on 2016.....well the thing is ¿this needs the game to have the history completed? or i dont know ....the game runs fine but when i fast travel to megaton the game crashes, i try make a new game and works well but crashes on some quest.....i have all the DLC and i dont have any mods that change the brotherhood/megaton or anything else (btw sorry for my english )
  3. BlackenedAngelWings
    BlackenedAngelWings
    • premium
    • 0 kudos
    this mod requires more screenshots as well as a better description, it shouldnt be too hard to do this but by the looks of things it was abandoned
  4. Dundalis
    Dundalis
    • member
    • 0 kudos
    Anyone able to give a half decent description of what exactly this mod adds? It looks interesting, but the information provided isn't very detailed.
  5. kilel
    kilel
    • member
    • 0 kudos
    Ok, so I added a bunch of mods just now, and I couldn't save my game without CTD'ing. I narrowed it down to your mod in particular. Any ideas on what the issue would be?
  6. nofear88
    nofear88
    • BANNED
    • 57 kudos
    These wont, I use all those mods myself and also made sure that in creating this mod, it did not conflict with them.
  7. DarkHighlord69
    DarkHighlord69
    • member
    • 14 kudos
    I'm going to give this a try. I am kind of worried that it will conflict with these two mods I already use.

    BoS DC Ruins Patrols by dragontwosix
    http://fallout3.nexusmods.com/mods/9192

    Brotherhoods Wasteland by Falloutperson416
    http://fallout3.nexusmods.com/mods/13478

    Anyone have any idea if there are conflicts? I really want to use all three because MMM is kicking my ass at lvl 30.

    I guess I will give it a try for a few days and see what happens.

    EDIT- I saw your comment on the other mod thread, so
    I will assume that there is no conflict for the time being. I can always G.E.C.K. it if I need to.
  8. SmoKKz0r
    SmoKKz0r
    • member
    • 0 kudos
    great mod! GJ
  9. mattisbro
    mattisbro
    • member
    • 0 kudos
    does this mod require broken steel?
  10. nofear88
    nofear88
    • BANNED
    • 57 kudos
    Mods like these already exist if you look but I can give links to these.

    They already do a better job than I have done BUT I have not seen a Brotherhood Mod that adds a presence to any Major or minor settlement.