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Suicide18

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Suicide18

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16 comments

  1. ouhzim
    ouhzim
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    mod works fine, talking to teller didn't crash my game.(hes more of a guard or smth, he only has "i have to go" as option)
    i tried on a new game and an old save(i dont have fook, or fwe installed just a note)


    i think vault exit structure has been updated, beautifully sure i dont have any other mods that affect/add content to vault start. and i did check twice but it still could be smth deeper with another mod idk
  2. Brahma369
    Brahma369
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    I see it's been a while since this has been updated...this mod is not dead is it...oh lord please tell me it is not dead as I'd love to so the castle completed along with a few new npc's.
  3. Whatevalols
    Whatevalols
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    • 1 kudos
    i LOVE the settlement near vault 101 !!!!
  4. Whatevalols
    Whatevalols
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    • 1 kudos
    Pretty
  5. XtomJames
    XtomJames
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    A new issue: it would seem that talking to the Keeper in the Vault 101 fortification causes the game to crash for me. Even when I'm playing the vanilla game.
  6. fraserbirch
    fraserbirch
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    • 0 kudos
    it looks like you used rts to make this
  7. Suicide18
    Suicide18
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    • 4 kudos
    Added the missing SCOL files to the package. It schould work now.
  8. Suicide18
    Suicide18
    • member
    • 4 kudos
    Till now it seems you are the only one.
    I only used vanilla/dlc textures, build some static collections no new stuff.
    Don´t know what cause this on your game.
  9. ThaHouseKid
    ThaHouseKid
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    • 17 kudos
    i have all the DLC's :/

    am i the only one thats having this problem??
  10. maboru
    maboru
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    • 26 kudos
    Looks like fun, keep up the good work!