Ok, so Baby Marie is safe and sound on board the Olympus. Unless you open the door to her room, because it leads straight out into the vacuum of space. It seems someone moved the window at the end of the corridor a few yards inboard, cutting Marie's room off from the rest of the ship. You may want to see about getting a work order in to move it back (apparently I can't; I'm only the supreme commander, not the non-com who sends out work details).
Hmm, the infirmary was modified slightly for my mod, to add a new room. I'm thinking there may be a conflict with another TSC mod changing that area. Try moving the mod further down in your load order and see if that helps.
That's working, sorta...it seems to depend on when I enter that hall. Very odd. Perhaps further down...
Oh, and if I may; could The Pitt be added as a spot you can teleport or fly to? It's helpful for the player who wants to visit the ammo pressing station and who chose correctly.
I installed the TSC Oasis file (correctly) and when I use the terminal to activate it under special commands it just reads (null). The Oasis quest was done already when i added it. any idea y or how to fix?
I like the telelporter security mod, really good mod. thinking about replacing the tsc teleporter heavy troopers armor with the buggy hammerhead armor. just have one problem...what happened to the armory in that mod???
I know this an old mod and there are 10 files, I take it that they all have pugins, is there a load order and how do they tie in with MZC, I never played it, yet that is.
For the floor texture in "Commander Quarters - Science", I managed to get the orange flooring by manually deleting the weird black grid flooring by using the GECK
I was wondering If you could make pach for Djabend's "FO3 Real World Drinks Alcohol Addon" , abillity to buy those drinks on poseidonis, like new drink store, or something. link: http://www.nexusmods.com/fallout3/mods/20835/?
The mod's "Commander Quarters - Science" floor texture doesn't show how it looks on the picsture, and also, some tables missing. Does anybody knows what is happening or how to fixit?
683 comments
I'm thinking there may be a conflict with another TSC mod changing that area. Try moving the mod further down in your load order and see if that helps.
Oh, and if I may; could The Pitt be added as a spot you can teleport or fly to? It's helpful for the player who wants to visit the ammo pressing station and who chose correctly.
Until I see what it looks like, I'm gonna hold off on changing Baby Marie.
I was wondering If you could make pach for Djabend's "FO3 Real World Drinks Alcohol Addon" , abillity to buy those drinks on poseidonis, like new drink store, or something.
link: http://www.nexusmods.com/fallout3/mods/20835/?
Thank You
[00:00] Checking for Errors in [0A] TSC Propaganda Revised.esp
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