I must say that I get a bit confused when I read the description:
"How to activate idle -Don't move. Just pushdown walk key."
As far as I can understand, one is supposed to activate the idles by pressing the "w" key, but since the "w" key is also the key that moves the character forward, it becomes impossible to activate the idles since the character start moving when the "w" key is pressed, thus preventing the idles from starting. :?
@tennishoe15: Just make sure your character is in walk mode, dont move and it will work. Problem is, the animations dont play until 4-7 seconds later. The update log also states that it should work while walking but it isnt.
To the creator: PLEASE make the gun animations work while running or walking. Well, make all animations work while walking, but guns for running too. Can you also change the time it takes before the animations play?
Is there a way to add in a delay before the idle animation starts? and to make it so that moving cancels it instead of having to wait for it to finish playing?
works fine. You will need a cigarette in your inventory for smoking idle. Camera for takephoto idle. Alcohol or nuca cola for drinking idle. Equip rifle or automatic rifle for 2hander weapon idles. Go in 3th view and use tfc command.Then it will play idle THANKS MAN
I have an issue when using the Player animation mod series with your mod they seem to be incompatible was wondering if you could try make a patch if your still active.
I just wish the idles were not so random and all the time they seem so quick to activate wish there was some way to simply control what you do and when with a manual activation of specific things like in Skyrim's mods.
85 comments
"How to activate idle
-Don't move. Just pushdown walk key."
As far as I can understand, one is supposed to activate the idles by pressing the "w" key, but since the "w" key is also the key that moves the character forward, it becomes impossible to activate the idles since the character start moving when the "w" key is pressed, thus preventing the idles from starting. :?
Problem is, the animations dont play until 4-7 seconds later. The update log also states that it should work while walking but it isnt.
To the creator: PLEASE make the gun animations work while running or walking. Well, make all animations work while walking, but guns for running too. Can you also change the time it takes before the animations play?
Or at very least make a bind key to active animations for 2hand weapon.
I love that this mode has differrent types of 2HRLoiter anims.
For creator: keep up the great job, you'r doing really good.
THX.
Camera for takephoto idle.
Alcohol or nuca cola for drinking idle.
Equip rifle or automatic rifle for 2hander weapon idles.
Go in 3th view and use tfc command.Then it will play idle
THANKS MAN