Man, your models, are just the best models out there regarding Power Armors.
They are simple, yet detailed to an extreme level. The camo patterns you applied surpass any ideas Bethesda could actually have thrown into this bugged game. I just searched on how to apply textures in GECK and I just made my first replace. The Outcast one, it looks awsome and fits perfectly into the game.
Also instead of going for a black glove, I applied the helmet texture into the second glove slot in GECK and the hands are textured like the armor.
I just can't wait to have time and do all the other replacers you uploaded.
So far, your uploads are my favorite files in Nexus.
Only if more people had the trouble of learning all they need to put these armor into the game instead of just wanting to overwrite files.
Yes, I answered too fast. I downloaded the file to have a look and it is NOT a replacer. As the author says it is up to the user to place it in game. It may be difficult if you are not familiar with the geck.
send me a PM telling if you want it as a replacer or as a new armor.
@Papadopoulos yes i have archive invalidation on and i have put the files in data folder but nothing happens also i have other armor mods and they are ok but since this has no esm. then it should not conflict with any other mod! oh and thanks for your help !!!
@fallout3GRKR : check you put the files in the good folder. as it is a replacer you need to change the archiveinvalidaton.txt file or they will not show in game.
I you don't know how to change manually the archiveinvalidation.txt just install this little program once and it will do it or you. Just install it and you will forget all texture problems forever (it's not a joke): http://www.fallout3nexus.com/downloads/file.php?id=944 The geck is completely useless here.
@Jyrsis yes i know that it has no .esp file i put the textures meshes in data folder but nothing happens and i wont the armor its very nice! oh is there something to do with GECK?????
well i added the texture and meshes in data folder but nothing happend there is something more i need to do and your armor is very nice good job!!!!!!!!!
13 comments
They are simple, yet detailed to an extreme level. The camo patterns you applied surpass any ideas Bethesda could actually have thrown into this bugged game. I just searched on how to apply textures in GECK and I just made my first replace. The Outcast one, it looks awsome and fits perfectly into the game.
Also instead of going for a black glove, I applied the helmet texture into the second glove slot in GECK and the hands are textured like the armor.
I just can't wait to have time and do all the other replacers you uploaded.
So far, your uploads are my favorite files in Nexus.
Only if more people had the trouble of learning all they need to put these armor into the game instead of just wanting to overwrite files.
Endorsed and voted!
send me a PM telling if you want it as a replacer or as a new armor.
I you don't know how to change manually the archiveinvalidation.txt just install this little program once and it will do it or you. Just install it and you will forget all texture problems forever (it's not a joke):
http://www.fallout3nexus.com/downloads/file.php?id=944
The geck is completely useless here.
yes i know that it has no .esp file i put the textures meshes in data folder but nothing happens and i wont the armor its very nice!
oh is there something to do with GECK?????
as it says on the description and also in the readme:
"You will not find an esp here, I only give you mesh and texture files
adding them to the game is your job."
^