@castellcorp there are approximately 20 new map markers, covering the entire map. it would take at least 4 pip-boy pics. why dont you explore and find out what was marked. cheers pal
Not to be a smart*** but, really? 4 screenshots shouldn't be too much to ask. I'd love to use this but if it clutters my screen the way the wasteland version does I would pass... hence, screenshots would be great. Without them I won't look twice at almost any mod. Again, no offense intended, really.
someone has already done it for the wasteland, http://fallout3.nexusmods.com/mods/2446 as for as the septic tunnel, is that not one of the ones that add the marker after you find it?
so DaWrecka, im guessing you have some sort of problem? can i have a little bit more of the problem, please
well i checked with FO3Edit and the only thing i was able to find was that i moved a river mist marker, even placing it back where it was, still marks it as moved. so ill deleat it with FO3Edit, it will remove the reference to it being moved. other than that, i find nothing wrong.
@sandman5 Fire up FO3Edit and check through your ESP. It's not the most straightforward of tasks when it comes to map markers, but it shouldn't be too troublesome.
well after finding 2 places this last playthrough i had not found before, i decided to look for and mark what locations i could find in the G.E.C.K. so there are close to 20 new map markers. no i didnt count.
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there are approximately 20 new map markers, covering the entire map. it would take at least 4 pip-boy pics. why dont you explore and find out what was marked.
cheers pal
You missed one, the septic tunnel access to Turtledove morgue. It's west of the burial mounds.
as for as the septic tunnel, is that not one of the ones that add the marker after you find it?
im guessing you have some sort of problem? can i have a little bit more of the problem, please
well i checked with FO3Edit and the only thing i was able to find was that i moved a river mist marker, even placing it back where it was, still marks it as moved. so ill deleat it with FO3Edit, it will remove the reference to it being moved. other than that, i find nothing wrong.
no i didnt count.