no, what you see in the pics is what you get. in the first version i fixed the nav-mesh, in the second version i added some rooms to it. otherwise its as Murfy made it and left it, he gave me permission to fix and mod it. i looked at the pics and see that there is none of the control area, ill get 1 or 2 uploaded.
when you first install the mod, it is outside the megaton entrance, go up to the entrance like you were going to go in, do a 180 and you should be able to see it.
@zmajcek, that would be rather impractical, if everyone with an armor mod did that, it would cause nothing but mod conflicts. so it is up to the end user to dress thier NPCs how they see fit. it helps to have one or more of these mods,
Sharing and Caring Companions http://www.fallout3nexus.com/downloads/file.php?id=2399
@zmajcek, lol no, for them go to, http://www.fallout3nexus.com/downloads/file.php?id=12214
the only thing i did to Murfy27's TARDIS was fix the nav-mesh. it was really a good idea, and could have been really decked out but wasent. it does what it says it does, push a button & poof your there.
before i fixed the nav-mesh, NPCs would disappear outside the walls where most of the mesh was, or they would appear under the deck plating where a little bit of mesh was. and they would not enter the two rooms.
9 comments
that would be rather impractical, if everyone with an armor mod did that, it would cause nothing but mod conflicts. so it is up to the end user to dress thier NPCs how they see fit. it helps to have one or more of these mods,
Sharing and Caring Companions
http://www.fallout3nexus.com/downloads/file.php?id=2399
TRASCH
http://www.fallout3nexus.com/downloads/file.php?id=4991
Doctor Enezars Amazing Mind Control Device
http://www.fallout3nexus.com/downloads/file.php?id=3980
with all three of these mods, there is not a friendly NPC that you cant give or take something.
but be carefull some NPCs repawn so anything you give them will be lost every few days.
lol no, for them go to,
http://www.fallout3nexus.com/downloads/file.php?id=12214
the only thing i did to Murfy27's TARDIS was fix the nav-mesh. it was really a good idea, and could have been really decked out but wasent. it does what it says it does, push a button & poof your there.
before i fixed the nav-mesh, NPCs would disappear outside the walls where most of the mesh was, or they would appear under the deck plating where a little bit of mesh was. and they would not enter the two rooms.